[Bug] NPC Ships not being hit when viewing them remotely - Fix in a future build

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BlackRain
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[Bug] NPC Ships not being hit when viewing them remotely - Fix in a future build

Post by BlackRain »

Using the latest released version of X4 (not the beta version).

I just noticed when viewing ships remotely, that they weren't able to be hit by other ships fire.

Well, I didn't test it on every faction or ship, but I was viewing some xenon ships remotely as dozens of other ships fired on them. The lasers/projectiles/etc. hit the ships over and over again but not only did the ship suffer no damage, shields even regenerated just fine. I leave remote view and return to view of my own ship and watch the map, and shields go down, ship hull goes down, the ships is obviously dying, but as soon as I switch to remote view on the xenon ship under attack or even one of the ships attacking the xenon ship, the ship no longer received damage and regenerates shields. Hope my explanation makes sense. Not sure if this is fixed in 2.5 beta but this is a pretty serious bug I think.
Alan Phipps
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Re: [Bug] NPC Ships not being hit when viewing them remotely

Post by Alan Phipps »

Please upload and link a vanilla save in which this issue can be seen.
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BlackRain
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Re: [Bug] NPC Ships not being hit when viewing them remotely

Post by BlackRain »

Alan Phipps wrote: Fri, 26. Apr 19, 20:53 Please upload and link a vanilla save in which this issue can be seen.
I haven't done a full vanilla game in a while. It would be easy for anyone to confirm though if anyone is willing to do so. I put this out there to see if anyone else had experienced this or was aware of it or if it was a known issue. If I get around to it then I will try a full vanilla game and see, but would be faster if someone else was willing to try it out.
Alan Phipps
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Re: [Bug] NPC Ships not being hit when viewing them remotely - save needed

Post by Alan Phipps »

Understood and thanks. Can anyone playing vanilla please confirm?
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BlackRain
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Re: [Bug] NPC Ships not being hit when viewing them remotely - save needed

Post by BlackRain »

A bit of info to add on here, it seems you need to be a certain distance away. I got close to the battle and remotely viewed a ship and it was fine. When I was on the opposite side of a sector and even maybe close to the border of the sector is when it wasn't working properly. I am beginning to think it has something to do with OOS combat? Even though I was in sector, I was too far and it is somehow causing OOS combat? I also notice that the ships fight horribly when i view the map from that distance but when i got close, the fighting was over much more quickly.
tero
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Re: [Bug] NPC Ships not being hit when viewing them remotely - save needed

Post by tero »

How far away is enough? I was 550 km away and ships still took damage. We were on opposite sides of the sector. I can fly a bit more but if possible i like to avoid that because of the sector growth. I will do if needed :)

(latest beta / linux / vanilla)
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tero
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Re: [Bug] NPC Ships not being hit when viewing them remotely - save needed

Post by tero »

I can confirm now. Xenon N (LIH-521) is under fire from a station and takes 0 damages when viewed remotely. It may had happened as it was 500km away, it could be that the shield loss came from his boost.

I hope a linux savegame works for you:
https://workupload.com/file/yHkTxMZX
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BlackRain
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Re: [Bug] NPC Ships not being hit when viewing them remotely - save needed

Post by BlackRain »

Save has been given Alan.
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Re: [Bug] NPC Ships not being hit when viewing them remotely - Devs on the case

Post by DocAce »

This will be fixed in an upcoming version.

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