Why is there still no crew multi management?

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Accuracy
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Why is there still no crew multi management?

Post by Accuracy »

This feature is so basic that it should have been in the first hotfix. We are already on update 2.5 and there is NOT even a mention about adding it.
This is ridiculous. You can not possibly expect us to move crew one by one?
What the hell Egosoft? How is this still ignored? Why are people praising the patches if something so incredibly basic is still missing.
XTC0R
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Re: Why is there still no crew multi management?

Post by XTC0R »

I dont agree with the wording of OP but I'm also wondering when we can expect better crew management.
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mr.WHO
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Re: Why is there still no crew multi management?

Post by mr.WHO »

Aparently, they are aware of the issue (I'd argue they are aware of it ever since X-Rebirth), yet why this is not a top priority is beyond me.
Buzz2005
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Re: Why is there still no crew multi management?

Post by Buzz2005 »

There is a lot of top priority, I personally don't care one bit about mass crew transfer but putting wing commands on the right click menu on the main view (not map) is a ASAP TOP 1 thing!
I guess that is some of the reasoning why both is not still in the game :?
Fixed ships getting spawned away from ship configuration menu at resupply ships from automatically getting deployables.
Horux
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Re: Why is there still no crew multi management?

Post by Horux »

As long as this is not taken care of, I will not play vanilla. I did so for my first game, but I will never again waste my time with crew transfer.
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MakerLinux
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Re: Why is there still no crew multi management?

Post by MakerLinux »

By reading this post I realize that my personal caveat, that is the disconnect between resources and graphical indications of them, will not be resolved ever. It's like every different X4 player wants something distinct done his way. It's humanly impossible for Egosoft to satisfy everybody. I have listener to an interview from an Egosoft developer where he just said that.
Brazilian Linux-only user living in Poland, https://steamcommunity.com/id/patolinux on Steam. PC I use for playing: Ryzen 7 7800X3D with 64 GB 6GHz DDR5 CL30, AMD Radeon RX 7900 XTX, ArchLinux on KDE 6 Wayland
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nickolaiproblem
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Re: Why is there still no crew multi management?

Post by nickolaiproblem »

Buzz2005 wrote: Mon, 15. Apr 19, 21:26 There is a lot of top priority, I personally don't care one bit about mass crew transfer but putting wing commands on the right click menu on the main view (not map) is a ASAP TOP 1 thing!
I guess that is some of the reasoning why both is not still in the game :?
https://imgur.com/YZbSVFR I think that is game already in game. Correct me if I am wrong though.
Falcrack
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Re: Why is there still no crew multi management?

Post by Falcrack »

mr.WHO wrote: Mon, 15. Apr 19, 21:21 Aparently, they are aware of the issue (I'd argue they are aware of it ever since X-Rebirth), yet why this is not a top priority is beyond me.
This seems to be a top priority for you, presumably because you enjoy boarding operations? It's never been something that bothered me, mostly because I have zero interest in boarding ops. Never did for X3 or Rebirth either. Not that I don't think it should be addressed for those that do enjoy this type of gameplay.
Socratatus
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Re: Why is there still no crew multi management?

Post by Socratatus »

It must be very difficult for Egosoft to do. VERY difficult. Why else would they leave such an obvious mechanic for so long?
1. Please do more on NPC civilian/uniform variety, and bio customisations, Devs.
2. Stations need sirens/warnings when enemy is close in numbers or Station in danger of destruction (in Sandbox).
Yes, for immersion. Thankyou ahead of time. (Edit: This is actually happening!!!)

"No problem can withstand the assault of sustained thinking."
"Before acting 'out of the box', consider why the box was there in the first place."
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MakerLinux
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Re: Why is there still no crew multi management?

Post by MakerLinux »

Weird thing is, in X: Rebirth, which uses the same underlying engine, there was a VERY comprehensive interface for transferring wares between ships and stations, that could well be used here for that in X4. To be frank transfer of crew does not concern me as much, but for transfer of wares they should've used the old way.
Brazilian Linux-only user living in Poland, https://steamcommunity.com/id/patolinux on Steam. PC I use for playing: Ryzen 7 7800X3D with 64 GB 6GHz DDR5 CL30, AMD Radeon RX 7900 XTX, ArchLinux on KDE 6 Wayland
Controllers: steam controller via sc-controller or HOTAS set: Saitek X52 Pro + MFD F-16 + G29 pedals.
VR headset: Valve Index & Meta Quest 2. My other PC: Steam Deck OLED with nReal AIR AR headset
ajime
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Re: Why is there still no crew multi management?

Post by ajime »

Yeah. It's pretty annoying to transfer my all my elite marines back to their home destroyer after a boarding op.
SumUser
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Re: Why is there still no crew multi management?

Post by SumUser »

A better way to transfer crew would be a great improvement, but I don't find it near as pressing as the OP. I'm addicted to this game, and probably for a long while to come.
Buzz2005
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Re: Why is there still no crew multi management?

Post by Buzz2005 »

nickolaiproblem wrote: Tue, 16. Apr 19, 02:39
Buzz2005 wrote: Mon, 15. Apr 19, 21:26 There is a lot of top priority, I personally don't care one bit about mass crew transfer but putting wing commands on the right click menu on the main view (not map) is a ASAP TOP 1 thing!
I guess that is some of the reasoning why both is not still in the game :?
https://imgur.com/YZbSVFR I think that is game already in game. Correct me if I am wrong though.
This only works when you target your own ship and have a wingman, this does not make any sense and has no practical use
If you target enemy or NPC ship no wing command menu :(
Fixed ships getting spawned away from ship configuration menu at resupply ships from automatically getting deployables.

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