[Suggestion] More immersive UI in build/equip screens

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adeine
Posts: 1443
Joined: Thu, 31. Aug 17, 17:34
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[Suggestion] More immersive UI in build/equip screens

Post by adeine »

Right now, when outfitting a ship or redesigning it, or when building a station, the UI always shows the same generic backdrop. What if instead:

- The station building UI uses the skybox of the system you're building in as a backdrop

- The ship/upgrade UI shows the skybox of the current system and (if applicable) the ship docked to the current station. For extra effect, you could even have some of the little constructor drones hovering around it (like for stations under construction).

This way, the ship equip/upgrade screens would be less monotonous and detached from the game, and lend themselves to a more credible 'ship being worked on in hangar' scenario reminiscent of how Freelancer and others do it to great effect. More seamless experience in the early game, and visual variety in the late game.

Shouldn't be prohibitively hard to implement since it doesn't require any extra assets and the surrounding universe doesn't need to be rendered for it to make sense (maybe some tweaks to the camera control to stop you from clipping into things if rotation/zoom is kept).

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