[2.21] Xenon drones on Teladi stations
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[2.21] Xenon drones on Teladi stations
260h into the unmodded game, Teladi have constructed stations in Matrix #451 sector. Only problem is, all those stations have "hostile" drone traffic and the models for the drones are squid-like (like for Xenon).
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Re: [2.21] Xenon drones on Teladi stations
the reverse can be see, civilian trafique on argon station if the xenon station are not in argon sector for exemple.
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dual boot (64bit): mageia 3/win 7
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dual boot (64bit): mageia 3/win 7
16,0 Go DDR4 Canal-Double en 14-14-14-35;
AMD Ryzen 5 1600 (3.2 ghz); RX480 8Gb
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Re: [2.21] Xenon drones on Teladi stations
This is a bit of a pain,
Teladi stations in M#451 with Xenon traffic cause my destroyer patrols to bee-line to kill them (when I'm in-sector),
& when they shoot, of course they hit the station & it goes red & tries to kill my ships (& me)
Can this be cleaned up somehow ?
Teladi stations in M#451 with Xenon traffic cause my destroyer patrols to bee-line to kill them (when I'm in-sector),
& when they shoot, of course they hit the station & it goes red & tries to kill my ships (& me)
Can this be cleaned up somehow ?
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Re: [2.21] Xenon drones on Teladi stations
There was an attempt to fix this in one of the public betas but it failed to cover all relevant circumstances and so didn't make it to release. It will still be on the devs' "to do" list.
A dog has a master; a cat has domestic staff.
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Re: [2.21] Xenon drones on Teladi stations
I've built a station in Matrix #451 and I also have hostile drones flying around.
I think they are supposed to be MY drones, but the Xenon assimilates them as soon as they are built. "Resistance is futile" and all that.
I think they are supposed to be MY drones, but the Xenon assimilates them as soon as they are built. "Resistance is futile" and all that.