[Bugs 2.21] Collisions & Menu Bugs, Other various things.

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Misunderstood Wookie
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[Bugs 2.21] Collisions & Menu Bugs, Other various things.

Post by Misunderstood Wookie »

Been playing a solid 80hours of the game running noticed a few things.

- When riding along as a passenger on your own ships and or Ai ships the collisions sometimes behave as tho you are not in the sector and the ship will pass through anything.
most notable cases for me were when docking/undockin Frigates or other large slow turning ship they tend to fly straight through the station docking walls and then loop back around to undock "in the scripted mannor" 'very annoying issue'

-Menu's seemingly become bugged out after extended hour/hrs of play leaving you unable too select anything and and the buttons grey out/become invisible, also the menu transparent background layer breaks and the menu background becomes completely transparent rendering only the text on the screen, also have seen cases of many of the menu texts overlapping, anyway this issue persists until you close the game and start a fresh instance.

-Multiple times I have been unable to enter the cockpit of my own Frigate after a few hours of flying around with an Ai pilot I cannot enter the cockpit the door will not open this persists through rebooting the game.

-Ai Pathing is/still quite a baffled baboon level of stupidity, more so when it comes to decision logic, best example I have is when you assign a waypoint and the AI comes across a small fleet of ships of which it has no hope in survival yet seemingly will NOT detour to save it's own life, it just flys right through them at low speed even stops to attack them which I know is part of the fighters default settings but common man..?? really.. Ai need to use more logic when picking battles as to not waste the time when they have no chance at all.

In my case S fighter vs entire M class fleet, or the times my freighters have just decided to disobey a direct order to turn around in order comply with the default engagement of enemy on the radar, some things are just dumb moves so above anything the weighted chances need to be revised and pilots need to be a little smarter at higher star levels to simply attempt to avoid battles that are obviously a death wish and re-route course if needed to do so.
*modified*
*X3 LiteCube User*
MOD GemFX Real Space Shaders
MOD Variety and Rebalance Overhaul Icon Pack
I lost my Hans and should not be flying Solo.
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