Well Managed To Squeeze 1029 Hours Out of X4
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Well Managed To Squeeze 1029 Hours Out of X4
Like it says, I managed to squeeze 1029 hours out of the game before the monotony got so bad I couldn't stand booting it up any longer. But hey I learned not to spend $60 on an Egosoft product again.. CYA if they ever add new content..
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Re: Well Managed To Squeeze 1029 Hours Out of X4
Ok, bye, now close the thread.
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Re: Well Managed To Squeeze 1029 Hours Out of X4
I saw topics like this one before. "20 hours ingame and i'm done", "game lack of content", "no plots" (i miss plots too to be honest
) ... Come on! I have 852 hours ingame and it's so much fun!I even didn't signed war pact, there are xenon sectors waiting for conquer, kha'ak instalations waiting for explore, building massive base (i like safety
) ... And Egosoft working on new content ^^
And finally - you spent 0,06 $ per hour of fun (mostly) It's a GREAT deal!


And finally - you spent 0,06 $ per hour of fun (mostly) It's a GREAT deal!
"Hope Dies Last, But It Dies..."
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Re: Well Managed To Squeeze 1029 Hours Out of X4
Your entertainment investment is at the <3 cents/minte played.
I’m not sure this is a complaint post, or a brag post for value/money spent.
All your Hyperion Vanguards are belong to us.
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Re: Well Managed To Squeeze 1029 Hours Out of X4
The problem with the money per hour comparison is, that is only valid if the person really had fun. For me it is sometimes more like a bad movie, you went to the cinema spent x $/€ and the after the movie you think: "Why did I not leave earlier." You always hope it gets better.
For me as an example I want to build a nice looking "mega" complex, since complex building is in principle cool. But while I wait for the complex to be finished I have nothing funny to do. I conquer miners and transporters for the complex. But after a while this is not close to fun, it is somehow necessary since I do not want to buy them. In X3 I had fun with my Hyperion or a destroyer in a Xenon sector. Or managing the rest of the empire. But here? Fighting in a Xenon sector is no fun for me. You need a fleet, but then there is fleet management.... .
If it wouldn't be for the complex I probably would have stop playing since a while.
For me as an example I want to build a nice looking "mega" complex, since complex building is in principle cool. But while I wait for the complex to be finished I have nothing funny to do. I conquer miners and transporters for the complex. But after a while this is not close to fun, it is somehow necessary since I do not want to buy them. In X3 I had fun with my Hyperion or a destroyer in a Xenon sector. Or managing the rest of the empire. But here? Fighting in a Xenon sector is no fun for me. You need a fleet, but then there is fleet management.... .
If it wouldn't be for the complex I probably would have stop playing since a while.
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Re: Well Managed To Squeeze 1029 Hours Out of X4
"...that is only valid if the person really had fun."
Quite true. However, if someone voluntarily spent 1000+ hours on something they did not enjoy, and paid $60 for the privilege of doing so, I would consider that person's mentality and judgment to be so unstable as to make any proclamation by that person to be unreliable at best.
I've put 1000+ hours into it, and enjoyed it quite a bit. My only gripe: I want more to explore, and there are some UI issues I'd like to see fixed and some improvements made when you get to having really large empires.
T
Quite true. However, if someone voluntarily spent 1000+ hours on something they did not enjoy, and paid $60 for the privilege of doing so, I would consider that person's mentality and judgment to be so unstable as to make any proclamation by that person to be unreliable at best.
I've put 1000+ hours into it, and enjoyed it quite a bit. My only gripe: I want more to explore, and there are some UI issues I'd like to see fixed and some improvements made when you get to having really large empires.
T
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Re: Well Managed To Squeeze 1029 Hours Out of X4
Exactly. To me it seems like a very good investment. And, yes, Egosoft will provide more content.
"In the beginning the Universe was created. This has made a lot of people very angry and has been widely regarded as a bad move." - D.N.A
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Re: Well Managed To Squeeze 1029 Hours Out of X4
Is the op serious lol? That's more time than I've put in any game in my entire life, and I game like crazy. If you got that many hours out of this complaining makes zero sense. How much do you expect exactly? Any game gets boring after so many hours no matter what the dev does. Heck I get 60 or less hours out of some AAA games.
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Re: Well Managed To Squeeze 1029 Hours Out of X4
You don't game as much as you think you game.
https://imgur.com/a/mUXi8fi
Funny thing though, I played Mount and Blade less than most of the games in my library, but would tell anyone that it was my favorite game by far.
To understand recursion you must first understand recursion.
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Re: Well Managed To Squeeze 1029 Hours Out of X4
I understand your point, but I would disagree. People tend to stick to something even if it is not good for them. For example a marriage or a relationship which is not good for the couple or at least one of them. They remember how good it was in the past and hope it will get back to that point. Some people do this over years. So if someone had very good memory of this game respective its predecessors he/she would then play the game and stick to it longer than it makes fun. And that is the point where even if one spent 60$/€ and get for example 200 hours of fun, if this you then stayed additional 800 hours with the game, maybe you think this wasn't good at all. And to prevent that this happens again, you do not buy such game again. This does not aplliy to everyone, but this is one case why people may complain even with hundreds of hours. And I do not expect them to be mentaly unstable.ttheobald wrote: ↑Wed, 3. Apr 19, 12:43 "...that is only valid if the person really had fun."
Quite true. However, if someone voluntarily spent 1000+ hours on something they did not enjoy, and paid $60 for the privilege of doing so, I would consider that person's mentality and judgment to be so unstable as to make any proclamation by that person to be unreliable at best.
I've put 1000+ hours into it, and enjoyed it quite a bit. My only gripe: I want more to explore, and there are some UI issues I'd like to see fixed and some improvements made when you get to having really large empires.
T
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Re: Well Managed To Squeeze 1029 Hours Out of X4
@OP
You did better than me, im a big fan of the series well up to x2 as 3 and above moved (did buy every game in ther series btw) more away from original and x2 stuff to other gameplay and things (curse you lot that pushed for wars and like station building and fleets etc lol)
Anyhow the gfx seem ok, not really pushing vulkan i imagine to the limit but it will do. Sounds are nice that they added that are more atmospheric. But i gave up after 3 hours, i made a bit of money from crystals which seemed a bit easy to get, crystals should be more rarer and extracting em take longer or something to offset the high rewards for little time and effort. I tried buying a ship but no engine parts, well i aint waiting, the universe should have had some supply, and yes i waited for a bit, even bothered to buy a argon ship insetad of teladi in a diff system but even that wouldn't start to be made due to eng parts. I swear its a bug/not intended. I have no intention of fixing any economy.
I bought x4 as i thought hmm ppl saying its like x2 in some ways. Just without a main plot. Even tho bernd said in videos there would be smaller plots for each start and one main shared plot story for all starts to share (PHQ). Lies.. Theres only the PHQ from what i gather from gameplay and watching others on twitch and reading forums, the starts dont have unique little mission/story arcs based on them people you play as.
I liked x btf as it was a space adventure first and if you wanted to you could do stations, or get other ships (more xtension that last part). Wasnt a big part of the game either.
I dont like where the series is going, more and more sandbox and less and less story/mission trees. I bought the Collectors edt too. :/
Im hoping at some point they add in more story that might come with the 2 dlcs ive paid for. Then i can play those and enjoy some new ships at the same time. But im at a loss on playing x4 when theres nothing to do (burned out from x2 station building so never doing that again, trading doesnt feel like it did in xbtf or x2 and ships well there ok but not many choices per class per race is there and theres copy and paste a few times i see). I need a game to tell me things to direct me, i dont really like pure sandbox games.
Anyhow
Glad OP has his good time out of x4, wish i did.
If EGO keeps pushing towards pure sandbox, and wars and large focuses on station empire stuff then i think x4 might be the last game i buy from em, unless something drastic happens and they go back to their roots to what i enjoyed then i might keep on as a supporter but it will have to be like a xbtf x tension combined game as a remaster or something or x5 based on x2.
Sry for the rant etc. Just bummed out lately with games and fav ones changing too much from what they original had that was good about em years ago. Heres hoping they add more gameplay or story as time goes on for free since 50 quid is alot already for a unfinished underfunded game. Then i can hop back in and get my moneys worth of enjoyment. I do think bernd might actually add some story based missions in as i think he mentioned that and then put a request on forums for a hire for missions, just hope there not dull missions like fetch or kill x, or buy this for me etc.
Sry if this is OT a bit btw, im tired, i got flu and blah some other excuses probably lol.
You did better than me, im a big fan of the series well up to x2 as 3 and above moved (did buy every game in ther series btw) more away from original and x2 stuff to other gameplay and things (curse you lot that pushed for wars and like station building and fleets etc lol)
Anyhow the gfx seem ok, not really pushing vulkan i imagine to the limit but it will do. Sounds are nice that they added that are more atmospheric. But i gave up after 3 hours, i made a bit of money from crystals which seemed a bit easy to get, crystals should be more rarer and extracting em take longer or something to offset the high rewards for little time and effort. I tried buying a ship but no engine parts, well i aint waiting, the universe should have had some supply, and yes i waited for a bit, even bothered to buy a argon ship insetad of teladi in a diff system but even that wouldn't start to be made due to eng parts. I swear its a bug/not intended. I have no intention of fixing any economy.
I bought x4 as i thought hmm ppl saying its like x2 in some ways. Just without a main plot. Even tho bernd said in videos there would be smaller plots for each start and one main shared plot story for all starts to share (PHQ). Lies.. Theres only the PHQ from what i gather from gameplay and watching others on twitch and reading forums, the starts dont have unique little mission/story arcs based on them people you play as.

I liked x btf as it was a space adventure first and if you wanted to you could do stations, or get other ships (more xtension that last part). Wasnt a big part of the game either.
I dont like where the series is going, more and more sandbox and less and less story/mission trees. I bought the Collectors edt too. :/
Im hoping at some point they add in more story that might come with the 2 dlcs ive paid for. Then i can play those and enjoy some new ships at the same time. But im at a loss on playing x4 when theres nothing to do (burned out from x2 station building so never doing that again, trading doesnt feel like it did in xbtf or x2 and ships well there ok but not many choices per class per race is there and theres copy and paste a few times i see). I need a game to tell me things to direct me, i dont really like pure sandbox games.
Anyhow
Glad OP has his good time out of x4, wish i did.
If EGO keeps pushing towards pure sandbox, and wars and large focuses on station empire stuff then i think x4 might be the last game i buy from em, unless something drastic happens and they go back to their roots to what i enjoyed then i might keep on as a supporter but it will have to be like a xbtf x tension combined game as a remaster or something or x5 based on x2.
Sry for the rant etc. Just bummed out lately with games and fav ones changing too much from what they original had that was good about em years ago. Heres hoping they add more gameplay or story as time goes on for free since 50 quid is alot already for a unfinished underfunded game. Then i can hop back in and get my moneys worth of enjoyment. I do think bernd might actually add some story based missions in as i think he mentioned that and then put a request on forums for a hire for missions, just hope there not dull missions like fetch or kill x, or buy this for me etc.
Sry if this is OT a bit btw, im tired, i got flu and blah some other excuses probably lol.
Last edited by Skeeter on Wed, 3. Apr 19, 21:26, edited 1 time in total.
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Re: Well Managed To Squeeze 1029 Hours Out of X4
How on Earth did we get from a complaint about lack of late-game variety to mental instability and failed marriages?
Back to (relevant) X4 topic discussion please.

Back to (relevant) X4 topic discussion please.

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Re: Well Managed To Squeeze 1029 Hours Out of X4
Sorry, I tried to explain why maybe people complain even if they played 1000 hours. If this is to off topic, then every answer to this topic or this whole thread is off topic. I did not wrote a book about failed marriages.Alan Phipps wrote: ↑Wed, 3. Apr 19, 21:24 How on Earth did we get from a complaint about lack of late-game variety to mental instability and failed marriages?![]()
Back to (relevant) X4 topic discussion please.![]()
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Re: Well Managed To Squeeze 1029 Hours Out of X4
That's the thing, theorising about why other people do and post things is both personal and way off topic. Let's just discuss the gameplay please. 
So, Horux, do you agree that late X4 gameplay is monotonous, or not? Your earlier post about your complex building seems to indicate that you do to some extent.

So, Horux, do you agree that late X4 gameplay is monotonous, or not? Your earlier post about your complex building seems to indicate that you do to some extent.
A dog has a master; a cat has domestic staff.
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Re: Well Managed To Squeeze 1029 Hours Out of X4
This seems more like a praise for Egosoft than complaint. No one (sane) would put 1000+ hours into ****** game.
I complain a lot about broken things in X4 yet I have 186 hours (quite a lot despite me treating it more like Early Access/Beta/Unfinished).
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Re: Well Managed To Squeeze 1029 Hours Out of X4
Dunno like, i did 2000 hours of medal of honor allied assault spearhead mp but that was over a years worth of playing i used a tool back in the day called xfire to record stuff like that.
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Re: Well Managed To Squeeze 1029 Hours Out of X4
Yes I agree, it is extremly monotonous. I did not ever had this feeling in older X titles. Like I said I had fun with nice ship like Hyperion and Split Python. And if not I was exploring the Universe.Alan Phipps wrote: ↑Wed, 3. Apr 19, 21:49 That's the thing, theorising about why other people do and post things is both personal and way off topic. Let's just discuss the gameplay please.
So, Horux, do you agree that late X4 gameplay is monotonous, or not? Your earlier post about your complex building seems to indicate that you do to some extent.
My first game I did in Vanilla over holiday vacations. ~600h. But it never felt really fun. I always had the feeling, that I do thins which are annoying, like mass crew transfer after a boarding. In my opinion every ship bigger than the nemesis is no fun. Slow big hit box and no firepower. Flying in a Frigate or Destroyer in X3 was fun, only other ships in this class could match you, but only match you. In X4 a S/M ship may not match you, but it is somehow not funny. Or maybe there are to less enemys. In my current game there are "1000"s of P's in the xenon sector at HOP, this is obviously to much.

Maybe the game keeps me playing just for the complex to finish. ^^ I am not the kind of conquering the faction sectors.
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Re: Well Managed To Squeeze 1029 Hours Out of X4
I'm taking a break too, until new content comes along ("only" 216 hours of X4 for me, haven't even built a shipyard yet). It has its fun moments, there are definitely some good things about it, but I just don't feel like starting it up for the time being. Just like I got burnt out on Elite. Maybe I will fire up Star Citizen when the 3.5 patch is released, I haven't really played that much at all for over a year.
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Re: Well Managed To Squeeze 1029 Hours Out of X4
Maybe 900 hours of the 1000 are just the PC left on to make the economy run in the back ground at night ? 
