Whether "traction function" is needed

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hxsgame
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Whether "traction function" is needed

Post by hxsgame »

In 2.5 update, Can we consider adding traction function to the supply ship?
That way, it can be used to slow down the enemy or to pull a ship whose engine is damaged elsewhere.
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Sam L.R. Griffiths
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Re: Whether "traction function" is needed

Post by Sam L.R. Griffiths »

Just to clarify, you mean the addition of "Tractor Beam" for towing other ships and perhaps making it unique to the MED ships?

Not sure I agree it is either necessary or warranted.

For damaged ships, they already have self-repair courtesy of service crews. However, they will notionally also be repairable by the MED ships - presumably by them docking with a MED ship and the MED ship consuming materials (c/f player owned shipyards and equipment docks).

As for combat like current day Auxiliary Fleet ships, I would expect them to not necessarily be primary vessels of war. I also think the notional ability to slow down other vessels is something that should not be implemented in the manner you seem to be suggesting. We have EMP missiles currently and I can see perhaps an improved EMP missile being added that may disrupt the engines to a greater degree for a time, but that is about it on that score.
Lenna (aka [SRK] The_Rabbit)

"Understanding is a three edged sword... your side, their side... and the Truth!" - J.J. Sheriden, Babylon 5 S4E6 T28:55

"May god stand between you and harm in all the dark places you must walk." - Ancient Egyption Proverb

"When eating an elephant take one bite at a time" - Creighton Abrams
hxsgame
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Re: Whether "traction function" is needed

Post by hxsgame »

Roger L.S. Griffiths wrote: Sun, 31. Mar 19, 12:54 Just to clarify, you mean the addition of "Tractor Beam" for towing other ships and perhaps making it unique to the MED ships?

Not sure I agree it is either necessary or warranted.

For damaged ships, they already have self-repair courtesy of service crews. However, they will notionally also be repairable by the MED ships - presumably by them docking with a MED ship and the MED ship consuming materials (c/f player owned shipyards and equipment docks).

As for combat like current day Auxiliary Fleet ships, I would expect them to not necessarily be primary vessels of war. I also think the notional ability to slow down other vessels is something that should not be implemented in the manner you seem to be suggesting. We have EMP missiles currently and I can see perhaps an improved EMP missile being added that may disrupt the engines to a greater degree for a time, but that is about it on that score.
Yes, "Tractor Beam" .This may bring many possibilities, such as destroying the engine of I and then towing it.
As for EMP missiles, Now don't seem to see much effect...
photomankc
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Re: Whether "traction function" is needed

Post by photomankc »

IMO the only way anything should be towed in space is if something is directly attached to the towed vehicle and pulls/pushes it. "Tractor beams" are garbage and may as well be wizard spells or fairy wishes.

Again, my opinion.
Lazerius
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Re: Whether "traction function" is needed

Post by Lazerius »

photomankc wrote: Mon, 1. Apr 19, 17:25 IMO the only way anything should be towed in space is if something is directly attached to the towed vehicle and pulls/pushes it. "Tractor beams" are garbage and may as well be wizard spells or fairy wishes.

Again, my opinion.
Per the X3 TC manual:

TRACTOR BEAM
The Tractor Beam is a new invention designed primarily to move stations without the need for large and
clumsy grappling systems. The beam uses a series of projected gravitic fields which, in effect, reduce the
mass of the object making it easier to move.


Must have been an easy spell to cast those many decades ago, but alas, here we are, in a magic-less universe.
All your Hyperion Vanguards are belong to us.
photomankc
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Re: Whether "traction function" is needed

Post by photomankc »

I didn't say they didn't have them before or a description of them, I'm saying it was always something I found silly. Same goes for sci-fi movies and series that use it. That description is about on par with reversing the polarity of the dilithium crystals to do, well anything that needs done.

A class of ship that acts as a tug that's mostly extra-big-ass engines on a frame with ability to grapple onto a wide range of objects makes more practical sense than 'gavitic fields' emitting lasers to me. These are dispatched when needed, can obviously move very fast un-loaded and can be used to haul a busted ship, move an asteroid ,or whatever other towing job needs done at speeds that vary based on the mass of the thing moving.
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Sam L.R. Griffiths
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Re: Whether "traction function" is needed

Post by Sam L.R. Griffiths »

hxsgame wrote: Mon, 1. Apr 19, 17:13
Roger L.S. Griffiths wrote: Sun, 31. Mar 19, 12:54 Just to clarify, you mean the addition of "Tractor Beam" for towing other ships and perhaps making it unique to the MED ships?

Not sure I agree it is either necessary or warranted.

For damaged ships, they already have self-repair courtesy of service crews. However, they will notionally also be repairable by the MED ships - presumably by them docking with a MED ship and the MED ship consuming materials (c/f player owned shipyards and equipment docks).

As for combat like current day Auxiliary Fleet ships, I would expect them to not necessarily be primary vessels of war. I also think the notional ability to slow down other vessels is something that should not be implemented in the manner you seem to be suggesting. We have EMP missiles currently and I can see perhaps an improved EMP missile being added that may disrupt the engines to a greater degree for a time, but that is about it on that score.
Yes, "Tractor Beam" .This may bring many possibilities, such as destroying the engine of I and then towing it.
As for EMP missiles, Now don't seem to see much effect...
EMP missiles disrupt the cruise mode currently and are roughly comparable to yaki disrupter missiles from X3.
Lenna (aka [SRK] The_Rabbit)

"Understanding is a three edged sword... your side, their side... and the Truth!" - J.J. Sheriden, Babylon 5 S4E6 T28:55

"May god stand between you and harm in all the dark places you must walk." - Ancient Egyption Proverb

"When eating an elephant take one bite at a time" - Creighton Abrams

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