Chill time B2.21b2 I check out the Nemesis to see if its a viable bomber and check out profits of selling ships.

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lordmuck
Posts: 1793
Joined: Sun, 1. Mar 09, 12:25
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Chill time B2.21b2 I check out the Nemesis to see if its a viable bomber and check out profits of selling ships.

Post by lordmuck »

Hey

I gave our shipyard a decent test and updated the build a little as I forgot some bits. I check out the Nemesis Vanguard make a fleet and see if its a viable bomber with Nemesis Vanguard wingmen for the lead bomber and I am quite happy with the result in comparison with the Peregrine which is tagged "BOMBER" . I quickly run a test on the ship yard to see how much profits it can generate with a very few ship blueprints, I assumed that with more blueprints the more sales you would make (no need to mention how much war and ship destruction you have in your game) , which left me with mixed feelings after quick 10 min of seta. I shall be doing a more longer "in depth" test later on no need to record all that yet with more ship blueprints.

Hope you kill some time at least :)
Nemesis vanguard viable bomber ? Are shipyards worth the hassle ?
Last edited by lordmuck on Sun, 31. Mar 19, 21:50, edited 1 time in total.
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ei8htx
Posts: 143
Joined: Sun, 30. Dec 12, 04:46
x4

Re: Chill time B2.21b2 I check out the Nemesis to see if its a viable bomber and check out profits of selling ships.

Post by ei8htx »

lordmuck wrote: Sun, 31. Mar 19, 10:29 Hey

I gave our shipyard a decent test and updated the build a little as I forgot some bits. I check out the Nemesis Vanguard make a fleet and see if its a viable bomber with Nemesis Vanguard wingmen for the lead bomber and I am quite happy with the result in comparison with the Peregrine which is tagged "BOMBER" . I quickly run a test on the ship yard to see how much profits it can generate with a very few ship blueprints, I assumed that with more blueprints the more sales you would make (no need to mention how much war and ship destruction you have in your game) , which left me with mixed feelings after quick 10 min of seta. I shall be doing a more longer "in depth" test later on no need to record all that yet with more ship blueprints.

Hope you kill some time at least :)
Nemesis vanguard viable bomber ? Are shipyards worth the hassle ?
Am I being trolled :)

The link goes back to this very post.
lordmuck
Posts: 1793
Joined: Sun, 1. Mar 09, 12:25
x4

Re: Chill time B2.21b2 I check out the Nemesis to see if its a viable bomber and check out profits of selling ships.

Post by lordmuck »

ei8htx wrote: Sun, 31. Mar 19, 20:33
lordmuck wrote: Sun, 31. Mar 19, 10:29 Hey

I gave our shipyard a decent test and updated the build a little as I forgot some bits. I check out the Nemesis Vanguard make a fleet and see if its a viable bomber with Nemesis Vanguard wingmen for the lead bomber and I am quite happy with the result in comparison with the Peregrine which is tagged "BOMBER" . I quickly run a test on the ship yard to see how much profits it can generate with a very few ship blueprints, I assumed that with more blueprints the more sales you would make (no need to mention how much war and ship destruction you have in your game) , which left me with mixed feelings after quick 10 min of seta. I shall be doing a more longer "in depth" test later on no need to record all that yet with more ship blueprints.

Hope you kill some time at least :)
Nemesis vanguard viable bomber ? Are shipyards worth the hassle ?
Am I being trolled :)

The link goes back to this very post.
ROFL wtf thanks and fixed ! :)

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