Never-Ending Venture (Reviewed, not really an issue)

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Loneshade
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Never-Ending Venture (Reviewed, not really an issue)

Post by Loneshade »

I encountered the following venture Bug, v2.20, Vanilla:

To Reproduce:
  • Create a Venture Station and send a ship on a venture.
  • Redesign the station, forcing the Venture Modules to be rebuilt, while the ship is still on a venture.
Expected Result:
  • Station waits for return before deconstructing module <OR> Ship is forced to return <OR> ship is destroyed.
Actual Result:
  • ship stays on venture and is unable to return for all Eternity.

Here's a picture of my ship being MIA - the one marked won't ever return: https://i.imgur.com/bcswUvw.jpg; as you can see i can send new ships on ventures just fine though.
Ps: I'd assume the same happens, if someone were to blow up the venture module unexpectedly - but I've not tested the latter.
Last edited by Loneshade on Thu, 28. Mar 19, 01:27, edited 3 times in total.
SPiDER
Posts: 578
Joined: Mon, 7. Jan 19, 11:35
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Re: [Bug][2.20] Never-Ending Venture

Post by SPiDER »

Sorry to say this has been reported previously...response dont rebuild whilst in progress..had one gone since very early 1.6
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Loneshade
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Re: [Bug][2.20] Never-Ending Venture

Post by Loneshade »

i see - sorry for the double post then, hadn't found anything when searching for it.

Edit/Review: Actually this bug is not an issue - Ships being MIA can simply be sold at any shipyard to remove them from ones list.
SPiDER
Posts: 578
Joined: Mon, 7. Jan 19, 11:35
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Re: Never-Ending Venture (Reviewed, not really an issue)

Post by SPiDER »

Cool I can rid of my one now...didnt think of that!!
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Loneshade
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Re: Never-Ending Venture (Reviewed, not really an issue)

Post by Loneshade »

yeah, I only thought about it when reading your reply too ;)
Still, I do think ships on ventures should be destroyed (or forced back with damage) when their module is destroyed or deconstructed (power surge or something... they are no longer anchored after all)

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