[2.0] Station Security and Sector Security

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Stu Austin
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Joined: Tue, 23. Dec 03, 22:32
x4

[2.0] Station Security and Sector Security

Post by Stu Austin »

Hello all.
In a Teladi sector near the Trading Station (big trading station where Ministry of Finance faction rep is), there are 2 Xenon Defense Platforms. One is close to the trading station and the other quite a ways from it. I take my Ody and start to plummet both of the defense platforms. Next thing I know is station security and sector security is on me telling me to stop firing and then my rep takes a hit and I lose all of my licenses and then I am considered an enemy of the Teladi.
Reloaded a save and just started shooting the Xenon coming thru the gate from the Matrix. Did not take a rep hit from shooting the Xenon ships. Seems like if you shoot at a Xenon own station or defense platform, you will take a hit in rep.
stu
Transcend Mod Team - AP, TC, Reunion
pref
Posts: 5625
Joined: Sat, 10. Nov 12, 17:55
x4

Re: [2.0] Station Security and Sector Security

Post by pref »

Think it's because of the bug where civilian ships of any station are from the sector owner race.
Check if civ traffic near the xen station is really xenon.

Think OOS there is no civ traffic so maybe kill those stations remotely.
Chris0132
Posts: 1463
Joined: Sun, 22. Jun 08, 01:25
xr

Re: [2.0] Station Security and Sector Security

Post by Chris0132 »

I would suggest that generally if you try to fight around the big trading station you end up shooting it at some point. Which annoys the teladi a lot.

Fighting near space stations is annoyingly impractical for this reason especially with anything using turrets, they will happily lay fire right across friendlies to swat a N flying near them.
Stu Austin
Posts: 2294
Joined: Tue, 23. Dec 03, 22:32
x4

Re: [2.0] Station Security and Sector Security

Post by Stu Austin »

There was a lot of civilian traffic around there (non-xenon). On the second defense platform, it was far enough away where turret fire would not be a problem. And what was strange was there were a couple of Teladi destroyers in the area and they did not engage the platforms.
stu
Transcend Mod Team - AP, TC, Reunion
pref
Posts: 5625
Joined: Sat, 10. Nov 12, 17:55
x4

Re: [2.0] Station Security and Sector Security

Post by pref »

Yes, AI combat logic is weird, they often ignore enemy stations in their space.

As i saw 2.2 should fix this issue with xen having incorrect civs.

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