[2.0R]Teladi Trading Guild hidden timer mission.

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radcapricorn
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[2.x] Guild missions disappear

Post by radcapricorn »

If you load this save, you'll find yourself parked next to a satellite, which is a target for a trade guild mission. The mission briefing doesn't state any time limit. Hang around for about 90 seconds. The satellite will disappear. The mission will disappear from the mission manager. There will be no entries about this in the log book, no messages on the event monitor.

If you look directly at the Satellite (e.g. it's highlighted), then the target brackets will remain for however long you don't move the view, even past the 90 seconds. But the satellite will be gone regardless.

First time I noticed guild mission disappearing I didn't have a save handy, and that was a bummer, it promised tasty rewards :( (you can browse the log book, acceptance of the other guild mission should still be in there somewhere).
radcapricorn
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Re: [2.x] Guild missions disappear

Post by radcapricorn »

...and I somehow now have one "The Vindicator" paint job, which was one of the rewards of the first guild mission that disappeared.
blin25
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[2.0R]Teladi Trading Guild hidden timer mission.

Post by blin25 »

Description. The mission was taken from the connected 5 points was not written anywhere that the mission has a timer to perform.
1 Item Buy and deliver ship Grif defender. The ship was bought by Nemesis for the life of his crew). The game has been saved.
And I was engaged in another task in building the S / M shipyard when I looked at the mission screen again.
Oops .. The menu was empty in the journal there were no records that the mission failed just a record that the mission was accepted.
And the mission itself all 5 points just vanished. The game was restarted 1 mission in the series completed. The ship was delivered and transferred.
Payment was received about what appeared in the journal entry. Part 2 again to deliver the ship is just a Sapsan defender, and again the mission disappears.
It took about 40 or 50 minutes. Nowhere was there any record that the mission failed, or no mention of any timer.

<Merged with similar topic thread. Alan Phipps>
Imperial Good
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Re: [2.x] Guild missions disappear

Post by Imperial Good »

AI faction satellites are subject to decay. They take periodic damage until either a player repairs them as part of a repair satellite mission, or they are destroyed. If the mission requires interacting with an AI faction satellite it has an implicit timer as a result since if the player is too slow the satellite will decay, be destroyed and then the mission will fail due to the satellites destruction.
radcapricorn
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Re: [2.x] Guild missions disappear

Post by radcapricorn »

Please read the OP. This mission does not fail as it would if satellite was destroyed. It simply goes away. The nature of the mission also doesn't matter. It could be "bring X fine meals", for example. Or a "deliver ship", as reported above. Some time after accepting a guild mission, it's just gone, leaving only the acceptance message in the log.
radcapricorn
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Re: [2.0R]Teladi Trading Guild hidden timer mission.

Post by radcapricorn »

Are there any news on this? I'm not taking any guild missions due to this, thus not progressing in that part of gameplay...
radcapricorn
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Re: [2.0R]Teladi Trading Guild hidden timer mission.

Post by radcapricorn »

After finally finding SCA I took one of their missions thinking that maybe those work. A Ship Heist. This one had a timer, but again, the mission just disappeared long before that timer ran out. :roll:
blin25
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Joined: Wed, 13. Feb 19, 15:43

Re: [2.0R]Teladi Trading Guild hidden timer mission.

Post by blin25 »

Addition.
To complete the whole chain of quests of the TEL trade guild is given exactly 60 minutes. No matter how many tasks are given in the quest. I have a suspicion that this 60-minute timer is associated with the quest of the same trade guild "Fine Work" where you need to capture and deliver an empty ship from the minefield to the customer. There just is a timer for the delivery of the ship after the capture of 60 minutes.
End Timer Screen
I managed to do only 2 missions out of 4. For the 60 minutes the other two parts evaporated.

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