[WIP] Ingame Sound Overhaul

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cdeeks
Posts: 89
Joined: Tue, 22. Jan 13, 20:38
x3tc

Re: [WIP] Ingame Sound Overhaul

Post by cdeeks »

CapItaly wrote: Sat, 2. Mar 19, 17:20 Hello everybody,

I was getting annoyed by those Cessna jets that were flying around and making me feel like I'm at the airport.
I reworked the sound of the engine types with Cubase and some freely available ones.

- Engines now have a pulsating, booming sound depending on their size.
- Some Highway Sounds and Traffic Noises also revised
- The annoying swivel chair noise on the GKS bridges has been killed.

A little ingame video:

https://drive.google.com/open?id=1cUUs- ... 3a1bDs3sfH

So far I have simply overwritten the 02.cat and 06.cat.
As soon as I got out how to make a mod of it I will make it available.

Feedback welcome positive/negative!
I would recommend turning off the in-game music when showcasing sound changes. I love a good sound mod
xWolfzx
Posts: 181
Joined: Fri, 14. Aug 09, 07:46
x4

Re: [WIP] Ingame Sound Overhaul

Post by xWolfzx »

Will look forward to a new ingame video once you are happy with your changes!
Tomonor
EGOSOFT
EGOSOFT
Posts: 1932
Joined: Wed, 12. Sep 07, 19:01
x4

Re: [WIP] Ingame Sound Overhaul

Post by Tomonor »

I have a suggestion/request what to change next: the main battery firing sound of the Destroyers. Those heavy cannons sound like a joke atm.
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