This mod (Nexus Mods) is just a minor change to how the higher end (mk2 and mk3) main mod components are generated. It adds the ability to craft the higher tiers using lower tier components instead of relying on rare missions.
Barring ventures (which are blocked by mods, anyway), the only way to acquire non-mk1 components (that I found) was through rather rare missions (mk2 = 0.12% and mk3 = 0.08%). Assuming you even notice the mission, it may be bugged or otherwise near impossible to complete. I'll admit I did eventually get a couple by driving around the universe for a few hours farming missions, but I decided it'd be more fun to just kill stuff and eventually pool the built up resources (the mk1 stuff piles up)... so I created this mod.
The recipes are somewhat expensive, but they're really only intended to allow a "more work, less RNG" path to owning higher tier mods. Feel free to leave feedback.
Compatibility: mod simply adds crafting recipe nodes to each of the mod component wares.xml entries. Should be fully compatible with any mod that doesn't do the same.
FROM NEXUS MODS
The recipes will automatically* appear in the crafting table UI, like other crafting recipes.
*NOTE: due to how the crafting UI is designed, it will hide these recipes if you ONLY have the dropped mod components. To make this less tedious, each recipe has been designed to require one Interface Unit. A slightly more detailed explanation can be found in the bug report Recipes don't show up in crafting UI. Basically, if you're not seeing the recipes, get an Interface Unit (or one of the others) and check again.
Recipe list:
Advanced Engine Fuel Injector [T2 modpart]
3x Basic Engine Fuel Injector [T1 modpart]
5x Extended Fuel Container [modpart]
5x Nvidium Oxide [modpart]
1x Interface Unit [regular ware]
1x Programmable Field Array [regular ware]
Exceptional Engine Fuel Injector [T3 modpart]
3x Advanced Engine Fuel Injector [T2 modpart]
8x Extended Fuel Container [modpart]
8x Nvidium Oxide [modpart]
1x Interface Unit [regular ware]
1x Unstable Crystal [illegal ware]
1x Damaged Singularity Engine [regular ware]
Advanced Shield Generator Coil [T2 modpart]
3x Basic Shield Generator Coil [T1 modpart]
2x Nvidium Crystallite [modpart]
2x Nvidium Oxide [modpart]
1x High Energy Catalyst [modpart]
1x Interface Unit [regular ware]
1x Programmable Field Array [regular ware]
Exceptional Shield Generator Coil [T3 modpart]
3x Advanced Shield Generator Coil [T2 modpart]
3x Nvidium Crystallite [modpart]
3x Nvidium Oxide [modpart]
2x High Energy Catalyst [modpart]
1x Interface Unit [regular ware]
1x Unstable Crystal [illegal ware]
1x Flux Capacitor [regular ware]
Advanced Ship Nanoweave [T2 modpart]
3x Basic Ship Nanoweave [T1 modpart]
5x Nvidium Crystallite [modpart]
1x Interface Unit [regular ware]
1x Programmable Field Array [regular ware]
Exceptional Ship Nanoweave [T3 modpart]
3x Advanced Ship Nanoweave [T2 modpart]
8x Nvidium Crystallite [modpart]
1x Interface Unit [regular ware]
1x Unstable Crystal [illegal ware]
5x AGI Neural Network [illegal ware]
Advanced Weapon Chamber [T2 modpart]
3x Basic Weapon Chamber [T1 modpart]
5x High Energy Catalyst [modpart]
1x Interface Unit [regular ware]
1x Programmable Field Array [regular ware]
Exceptional Weapon Chamber [T3 modpart]
3x Advanced Weapon Chamber [T2 modpart]
8x High Energy Catalyst [modpart]
1x Interface Unit [regular ware]
1x Unstable Crystal [illegal ware]
5x AGI Heuristic Core [illegal ware]
[MOD] Crafted Mod Components
The place to discuss scripting and game modifications for X4: Foundations.
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[MOD] Crafted Mod Components
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