All race engines have this annoying white trim, how to remove

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balogt
Posts: 773
Joined: Thu, 18. Dec 03, 09:00
x3

All race engines have this annoying white trim, how to remove

Post by balogt »

one of those small annoyances. all the engines of the races (small ones) have an annoying white trim that is flat and runs the outer edges. yet when you are customizing or buying the engines that texture doesn't show up. I was woundering if anyone knew the texture file that was responsible. I looked at generic generic p1 hulltexture that the engine file refered to but it didn't have that trim there, thus I thought it was like apaint job after application. I simply must find this and remove it so my engines can match my sweet paint jobs. anyone have any ideas?
Martin
khaak11
Posts: 12
Joined: Mon, 17. Dec 18, 02:40
x4

Re: All race engines have this annoying white trim, how to remove

Post by khaak11 »

balogt wrote: Fri, 4. Jan 19, 01:49 one of those small annoyances. all the engines of the races (small ones) have an annoying white trim that is flat and runs the outer edges. yet when you are customizing or buying the engines that texture doesn't show up. I was woundering if anyone knew the texture file that was responsible. I looked at generic generic p1 hulltexture that the engine file refered to but it didn't have that trim there, thus I thought it was like apaint job after application. I simply must find this and remove it so my engines can match my sweet paint jobs. anyone have any ideas?
Martin
I know one way to remove what your talking about, I've added a new engine to my game and removed the white trim. To get rid of the white trim on an engine find the engine type "xml file" you want to remove the trim on inside assets/props/engines and remove this line for example for the argon engine.

Code: Select all

<material id="2" ref="argon.arg_engine_trim"/>
HighVelocity
Posts: 189
Joined: Mon, 22. Dec 03, 17:15
x3ap

Re: All race engines have this annoying white trim, how to remove

Post by HighVelocity »

In assets/textures/argon there are 10 files with

arg_engine_trimm_diff, ......diff-small, ......trim_glow and so on.

eventually you mean them ?

hv
balogt
Posts: 773
Joined: Thu, 18. Dec 03, 09:00
x3

Re: All race engines have this annoying white trim, how to remove

Post by balogt »

Thanks a bundle. Worked good.
balogt
Posts: 773
Joined: Thu, 18. Dec 03, 09:00
x3

Re: All race engines have this annoying white trim, how to remove

Post by balogt »

Noye the files ae in the xref parts folder. 3 of ech race. 1 for each type of engine. 4 entries perfile. Paranid and teladi have a slightly diff name but its the only mat 2. Easy to find.
balogt
Posts: 773
Joined: Thu, 18. Dec 03, 09:00
x3

Re: All race engines have this annoying white trim, how to remove

Post by balogt »

I do need a better way to make it a 'mod' ie. the index folder usually has a macros entry or compnents entry pointing to those files. but in the cae of Xref folder files what entriy do I use?? currently I changed them and re comiled to the original cat file...not the best way to do it.
balogt
Posts: 773
Joined: Thu, 18. Dec 03, 09:00
x3

Re: All race engines have this annoying white trim, how to remove

Post by balogt »

Other soot was reg files in the units folde. They had decal applucation entry. 1 per ship engine 9 per race. And reg componenrs enttry works for mod file.

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