Guild Missions Frustration

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Elephant42
Posts: 23
Joined: Tue, 11. Dec 18, 06:39

Guild Missions Frustration

Post by Elephant42 »

I don't bother even accepting most faction missions...

An Open Request - Fine Meal recipient is always dead.
Repair Signal Leak - Either the leak is destroyed and fails the mission or at least one of the signals will be unreachable inside a structure.
Ship Procurement - Why on earth would I spend a million plus for 90k reward? I guess these might be useful if you wanted the rep points and had cash to burn.
Item Recovery - The second lock box NEVER spawns.

Every so often I attempt another one of these with the inevitable result that I end up aborting the mission for one of the reasons above.
magictrip
Posts: 247
Joined: Tue, 25. Dec 18, 01:04

Re: Guild Missions Frustration

Post by magictrip »

Elephant42 wrote: Tue, 25. Dec 18, 03:51 I don't bother even accepting most faction missions...

An Open Request - Fine Meal recipient is always dead.
Repair Signal Leak - Either the leak is destroyed and fails the mission or at least one of the signals will be unreachable inside a structure.
Ship Procurement - Why on earth would I spend a million plus for 90k reward? I guess these might be useful if you wanted the rep points and had cash to burn.
Item Recovery - The second lock box NEVER spawns.

Every so often I attempt another one of these with the inevitable result that I end up aborting the mission for one of the reasons above.
An Open Request - I usually keep these and in the unlikely time that I find the steak and fruits I deliver it for a good rep boost (usually). So, I usually have 2 or 3 on my mission log.
Repair Signal Leak - Usually when I repair the first signal I don't need to repair the second one, the mission usually completes after the first one. In this case you need to make sure you don't get too close with your ship or you will actually decrypt the signal instead of fixing it, you need to always approach using your space suite.
Ship Procurement - Never did this. The same way I skip the Engineers, Pilots, Mariners and Manager required. It's just too stupid right now. Notice however that if you strip the ship down before delivering it (if that is possible as I told, I never did this) then you would be able to do a good money if it's a small ship.
Item Recovery - I skip these, they are never spawn the second to me as well.
Elephant42
Posts: 23
Joined: Tue, 11. Dec 18, 06:39

Re: Guild Missions Frustration

Post by Elephant42 »

Elephant42 wrote: Tue, 25. Dec 18, 03:51 I don't bother even accepting most faction missions...

An Open Request - Fine Meal recipient is always dead.
Repair Signal Leak - Either the leak is destroyed and fails the mission or at least one of the signals will be unreachable inside a structure.
Ship Procurement - Why on earth would I spend a million plus for 90k reward? I guess these might be useful if you wanted the rep points and had cash to burn.
Item Recovery - The second lock box NEVER spawns.

Every so often I attempt another one of these with the inevitable result that I end up aborting the mission for one of the reasons above.
I'll add another one to the list - "Achieve Satellite Coverage" - doesn't matter what type of satellite I use or where I put them, I can never achieve 100% coverage...

As far as I'm concerned most guild missions are broken...

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