Please somebody tell me how to start to make it and ILL build it!
I dont understands how my 40 M turrets can hit a fighter but completely ignore the missile it launched 30 seconds prior.
Otherwise if someone is feeling charitable and would like to build this QoL mod id love you long time.
[REQUEST] Missile attack WITH attack all enemies for turrets
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Re: [REQUEST] Missile attack WITH attack all enemies for turrets
Missile Defense used to be against missiles and fighters so you could just put that in and let it run forever. now its only missiles and so you need to put it on one or two turrets then run the rest for defense. but there is a turret command for missiles defense now in the turret set up, but it hasnt helped me stay alive to missile fighters though. 

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Re: [REQUEST] Missile attack WITH attack all enemies for turrets
Currently turrets are not accurate enough to hit missiles...that's my opinion. have been trying different set ups for days and seldom get a second chance to look back since every missile hits my ship...and its a mystery to me why Ego only allows one or two countermeasures on a ship...sounds off to me...now there's a mod that needs doing, more countermeasures and more accurate turrets.
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Re: [REQUEST] Missile attack WITH attack all enemies for turrets
Turret gains on nexus is what you want, since using it i havent had many issues with turrets unless im using cheap crewman.KRM398 wrote: ↑Tue, 25. Dec 18, 23:29 Currently turrets are not accurate enough to hit missiles...that's my opinion. have been trying different set ups for days and seldom get a second chance to look back since every missile hits my ship...and its a mystery to me why Ego only allows one or two countermeasures on a ship...sounds off to me...now there's a mod that needs doing, more countermeasures and more accurate turrets.