[HELP] Asset Icons

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shealladh
Posts: 322
Joined: Thu, 11. Jun 09, 13:29
x4

[HELP] Asset Icons

Post by shealladh »

Trying to track down where the ICONs for ships, stations, etc. that are used on the Map.
Exported all files to a folder and cannout find them

Thanks in advance, I've probably overlooked it quite a few times :/
HighVelocity
Posts: 189
Joined: Mon, 22. Dec 03, 17:15
x3ap

Re: [HELP] Asset Icons

Post by HighVelocity »

I assume that is: assets\fx\gui\textures...
There are 53 folders with 1666 files (all *.gz). Expand and then change the filename to .... .dds.
Example:
si_shipyard.gz
7zip expands to si_shipyard
Change to si_shipyard.dds

I remember the first X_series. They also did not write the dds. No idea why.
So extract all of them and than with an auto-rename programm you can add to all files .. .dds

hv
shealladh
Posts: 322
Joined: Thu, 11. Jun 09, 13:29
x4

Re: [HELP] Asset Icons

Post by shealladh »

HighVelocity wrote: Mon, 24. Dec 18, 11:39 I assume that is: assets\fx\gui\textures...
Sweet, many thanks. I must gave overlooked it quite a few times.
There are 53 folders with 1666 files (all *.gz). Expand and then change the filename to .... .dds.
Example:
si_shipyard.gz
7zip expands to si_shipyard
Change to si_shipyard.dds
Makes for a long tedious unpack, rename, find process. Now that I know where to look is the majority of the battle :doh:
I remember the first X_series. They also did not write the dds. No idea why.
So extract all of them and than with an auto-rename programm you can add to all files .. .dds

hv
It must be a nineties thing.
Then again, most German or European Devs from that era/region all have a similar process/structure.

Does make you wonder if it's all worth this compression, packing, and storing method and how must slow the loading process when running the game.

Thanks again, now I can get back to what I am doing, helped a lot cheers.

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