[BUG] 1.5 - Ships chasing enemies through gates

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Alandauron
Posts: 163
Joined: Tue, 21. Mar 17, 17:24
x4

[BUG] 1.5 - Ships chasing enemies through gates

Post by Alandauron »

I doubt this is intentional and if it is then it should not be a thing. I have been observing mostly for the last few days and letting my trade empire rake in funds while slowly adding more and more ships to fleets guarding the gates. Up until just recently, I'm guessing 1.5, they would remain on their side of the gate and not chase into Xenon space but as of this weekend my entire fleet has suicided itself into Xenon space by chasing targets(most likely Xenon miners) through the gate to the other side at which point they do not have the "intelligence" to retreat back through the gate. They attack until overwhelmed and then try to flee deeper into Xenon space.

It should be default that your ships don't pursue through gates or even superhighways/accelerators.
Kryten42
Posts: 52
Joined: Thu, 6. Dec 18, 11:22
x4

Re: [BUG] 1.5 - Ships chasing enemies through gates

Post by Kryten42 »

I can confirm this. Yesterday I assigned a ship to defend a station, just to see what that does. It flew with my traders on their runs at first and even defeated a pirate, so I was happy to see it working. An hour or two later I got a notification that this ship was blown up...looking at the map it was obvious that it had followed a xenon ship very deep into another sector( a really long way) and there got killed.
I dont think defending ships should pursue that far....

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