MOD Request

The place to discuss scripting and game modifications for X4: Foundations.

Moderators: Scripting / Modding Moderators, Moderators for English X Forum

kohonac
Posts: 9
Joined: Mon, 26. Dec 11, 00:35
x4

MOD Request

Post by kohonac »

Just something that i hope is simple. a message or beeping or color change on claimable ships. ive been wondering around for about 8 hours and have not noticed a single one, could be that ive just have bad luck but its harder to watch for them with the map overlay for objects close to you
alexringess
Posts: 41
Joined: Tue, 25. Sep 18, 23:57
x4

Re: MOD Request

Post by alexringess »

You can know if a ship is claimable by scanning it (shift+2) and read the detailed information.
If there is 0 crew and no pilot, it's claimable.
kohonac
Posts: 9
Joined: Mon, 26. Dec 11, 00:35
x4

Re: MOD Request

Post by kohonac »

and just how does that help with finding them in the 1st place from the map view when exploring. you would have to have some idea it was abandoned in the 1st place to go scan them, which is what im having trouble with
argon_emperor
Posts: 1225
Joined: Mon, 12. Dec 05, 07:41
x4

Re: MOD Request

Post by argon_emperor »

Abandoned ships don't have a faction prefix in front of the name (such as HOP, ARG, SCA, ect ect)
So any non-yellow names that don't have a prefix in the map object list are abandoned (yellow ones are venture ships so they play by different rules)
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"You can get more of what you want with kind words and a gun, than you can with just kind words" - Al Capone

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