Description:
This mod adds new variants of Production Modules that produce 10 times what the original module produced.
They are balanced with the costs of building and for blueprints being 10x higher, as well as requiring 10x the workforce to function at full efficiency.
The AI does not build them as the economy is fragile enough without super factories everywhere.
I was sort of infuriated that building a master station resulted in horrible info panel lag, and horribly clogged logical overview so I made this! Enjoy!
Installation:
1. go to your game's directory %yourpathhere%\X4 Foundations\extensions
2. extract the .zip file to this directory, DO NOT change the name of the folder, from "10xmodulevariants" it will break the mod
(index.xml requires that all the paths be absolute)
Known Bugs:
1. The logical overview for stations does not show the proper amount of input resources. The modules still use and produce the amount of wares they are intended to.
2. The modules do not have icons (yet, this will take some time as I want to try to convert the vanilla icons for this)
Note:
You may need a mod that increases the storage of station modules and amount of people habs can hold because of this mod, there are mods for both on Nexus, but I could add variants of those too, if anyone thinks those are too cheaty.
https://www.nexusmods.com/x4foundations/mods/166
Feel free to ask questions or make comments.
[MOD] 10x Production Module Variants
Moderators: Scripting / Modding Moderators, Moderators for English X Forum
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- Posts: 23
- Joined: Mon, 14. Oct 13, 22:40
Re: [MOD] 10x Production Module Variants
Any chance of a 10th build time variant like your 2x modules? I had a look at editing the extracted cat myself, but I got confused when I started seeing ware changes.
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- Posts: 2
- Joined: Thu, 7. May 20, 17:46
Re: [MOD] 10x Production Module Variants
So I wanted to do the same. I was going to try to do it on my own, but since I know someone had already done one, just not updated to work, I thought this would be in relation to what I am trying to do. I have the X4 Foundation files unpacked but cannot find in the XML files where I can duplicate the related station modules and habitat modules too with the increased values.
Where would I look inside the extracted files to find and duplicate the said modules?
Thank you. Next time do the moderators want me to create a new topic in this situation or do this?
Where would I look inside the extracted files to find and duplicate the said modules?
Thank you. Next time do the moderators want me to create a new topic in this situation or do this?