Ship loadout bug

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Kpla Keltak
Posts: 477
Joined: Mon, 22. Oct 18, 13:54

Ship loadout bug

Post by Kpla Keltak »

Just noticed my magnatar miner are roaming the galaxy with now crew. No marines.

When you use a saved loadout it does not include the crew numbers you set on your original design.
SPA - Split Paranid Alliance
Death to Teladi and Boron
Enslave the rest
Kpla Keltak
Posts: 477
Joined: Mon, 22. Oct 18, 13:54

Re: Ship loadout bug

Post by Kpla Keltak »

Can anyone confirm this or is it just my game
SPA - Split Paranid Alliance
Death to Teladi and Boron
Enslave the rest
CBJ
EGOSOFT
EGOSOFT
Posts: 54317
Joined: Tue, 29. Apr 03, 00:56
x4

Re: Ship loadout bug

Post by CBJ »

Crew are not part of the loadout.
Arvel
Posts: 96
Joined: Wed, 8. Aug 12, 22:03
x4

Re: Ship loadout bug

Post by Arvel »

Was about to say I don't know whether it's a bug. I guess it isn't?

You just need to remember to assign crew before placing an order for new ships. Fortunately if you bump up the number of ships you order before hitting confirm, each ship will have whatever amount of crew/marines you've just set.

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