Version and language : 1.32 (324221)
german/english non modded or scripted (i tend to switch languages sometimes)
regular start
the Problem in order how it started :
1)Killed everything in Faulty Logic I
2)claimed sector
3)still killing everything (ai ignores civil ships from xenon so they sometimes pass but not the problem)
4)Xenon start to claim stations plots again in my sector now
5)All non Xenon Factions come and supply them with ressources, wich I kind of cant stop
if needed can make a better picture, but you can see in it , that a Xenon pier is beeing suplied bei a HOP ship, and some other frighters passing by to supply it.
https://drive.google.com/file/d/1OrsbXY ... sp=sharing (cant upload it differently/dont know how to)
[1.32(324221)]Xenon stations beeing paid by non xenon factions
Moderator: Moderators for English X Forum
-
- Posts: 416
- Joined: Wed, 12. Dec 18, 16:20
-
- Posts: 106
- Joined: Fri, 26. Mar 04, 22:07
Re: [1.32(324221)]Xenon stations beeing paid by non xenon factions
are you implying we have traitors in the game?, working with Xenon to stall out advancement, that' s a mighty big accusation, I hope you have proof, because heads will roll, or people will be getting spaced, so be 100% sure.
also how did you take over faulty logic, did all the stations actually get destroyed?. I still have 2 that are zero bar but won't vanish even though I have 3 defence stations built, my zone is constantly it contested state.
also how did you take over faulty logic, did all the stations actually get destroyed?. I still have 2 that are zero bar but won't vanish even though I have 3 defence stations built, my zone is constantly it contested state.
Even though i like u, i may be called upon to kill u one day, know it isnt personal when it happens
[ external image ]
[ external image ]
-
- Posts: 416
- Joined: Wed, 12. Dec 18, 16:20
Re: [1.32(324221)]Xenon stations beeing paid by non xenon factions
it took ~10 min with a constant barrage of ~40 destroyers (actually i wanted to use 100 but they cant work in 3d space for some odd reason). You can still see them in the background atacking the other station the xenon already build with the founds of the ARG/HOP.
but yes, i was blocking the accelerationgate in the south in the end, went to work, came back (checked on stream if ships are passing) , and when i came back, i saw mysteriously alot of transport ships flying but no new station. after a short following, i saw a HOP and ARG transporter dock in a xenon claimed pier and supplying it.
As seeable on the picture, there still is alot of loot lying around, because i destryoed the storage containers.
the part with the 3D enviromet is a different Bug report where i first have to check a few things... (for some odd reasons they made circle around the xenon station, and the rest of the destryoers always tried to push them self in between, but failed , while they could just have flown a bit higher)
Edit:
forgot to write to the not dying part... all Parts of the station have to be destroyed, just droping it to 0 was not enough. Wich was anoying, since the AI still shot the broken parts
but yes, i was blocking the accelerationgate in the south in the end, went to work, came back (checked on stream if ships are passing) , and when i came back, i saw mysteriously alot of transport ships flying but no new station. after a short following, i saw a HOP and ARG transporter dock in a xenon claimed pier and supplying it.
As seeable on the picture, there still is alot of loot lying around, because i destryoed the storage containers.
the part with the 3D enviromet is a different Bug report where i first have to check a few things... (for some odd reasons they made circle around the xenon station, and the rest of the destryoers always tried to push them self in between, but failed , while they could just have flown a bit higher)
Edit:
forgot to write to the not dying part... all Parts of the station have to be destroyed, just droping it to 0 was not enough. Wich was anoying, since the AI still shot the broken parts
-
- Posts: 106
- Joined: Fri, 26. Mar 04, 22:07
Re: [1.32(324221)]Xenon stations beeing paid by non xenon factions
DeFragMe wrote: ↑Fri, 14. Dec 18, 22:02 it took ~10 min with a constant barrage of ~40 destroyers (actually i wanted to use 100 but they cant work in 3d space for some odd reason). You can still see them in the background atacking the other station the xenon already build with the founds of the ARG/HOP.
but yes, i was blocking the accelerationgate in the south in the end, went to work, came back (checked on stream if ships are passing) , and when i came back, i saw mysteriously alot of transport ships flying but no new station. after a short following, i saw a HOP and ARG transporter dock in a xenon claimed pier and supplying it.
As seeable on the picture, there still is alot of loot lying around, because i destryoed the storage containers.
the part with the 3D enviromet is a different Bug report where i first have to check a few things... (for some odd reasons they made circle around the xenon station, and the rest of the destryoers always tried to push them self in between, but failed , while they could just have flown a bit higher)
Edit:
forgot to write to the not dying part... all Parts of the station have to be destroyed, just droping it to 0 was not enough. Wich was anoying, since the AI still shot the broken parts
so they eventually turned Grey?
Even though i like u, i may be called upon to kill u one day, know it isnt personal when it happens
[ external image ]
[ external image ]
-
- Posts: 416
- Joined: Wed, 12. Dec 18, 16:20
Re: [1.32(324221)]Xenon stations beeing paid by non xenon factions
yes, first the station parts turning crispy , after some time partly disapearing, then when all parts where gone (crispy or disapeared state), the marker it self changed to gray. no more drones spawning or anyhting else.nemhook wrote: ↑Fri, 14. Dec 18, 22:10DeFragMe wrote: ↑Fri, 14. Dec 18, 22:02 it took ~10 min with a constant barrage of ~40 destroyers (actually i wanted to use 100 but they cant work in 3d space for some odd reason). You can still see them in the background atacking the other station the xenon already build with the founds of the ARG/HOP.
but yes, i was blocking the accelerationgate in the south in the end, went to work, came back (checked on stream if ships are passing) , and when i came back, i saw mysteriously alot of transport ships flying but no new station. after a short following, i saw a HOP and ARG transporter dock in a xenon claimed pier and supplying it.
As seeable on the picture, there still is alot of loot lying around, because i destryoed the storage containers.
the part with the 3D enviromet is a different Bug report where i first have to check a few things... (for some odd reasons they made circle around the xenon station, and the rest of the destryoers always tried to push them self in between, but failed , while they could just have flown a bit higher)
Edit:
forgot to write to the not dying part... all Parts of the station have to be destroyed, just droping it to 0 was not enough. Wich was anoying, since the AI still shot the broken parts
so they eventually turned Grey?
-
- Posts: 106
- Joined: Fri, 26. Mar 04, 22:07
Re: [1.32(324221)]Xenon stations beeing paid by non xenon factions
hmm I gave one defence station that will no go and I've build 3 of my own, guess i'll try again
Even though i like u, i may be called upon to kill u one day, know it isnt personal when it happens
[ external image ]
[ external image ]
-
- Posts: 416
- Joined: Wed, 12. Dec 18, 16:20
-
- Posts: 106
- Joined: Fri, 26. Mar 04, 22:07
Re: [1.32(324221)]Xenon stations beeing paid by non xenon factions
That's the one I have 3 defence stations in and that one xenon defence that won't go faulty logic 1
Even though i like u, i may be called upon to kill u one day, know it isnt personal when it happens
[ external image ]
[ external image ]
-
- Posts: 416
- Joined: Wed, 12. Dec 18, 16:20
Re: [1.32(324221)]Xenon stations beeing paid by non xenon factions
well, i just destroyed the newly rebuild station they made... mabye the screenshoot folder from steam works for you , if you want to check it? Its a screenshot row of my destryoers doing their job
https://steamcommunity.com/profiles/765 ... &view=grid
they are the ones from Fri. Dec 14 2018 (in case you read that a day later or think it is older)
-
- Posts: 106
- Joined: Fri, 26. Mar 04, 22:07
Re: [1.32(324221)]Xenon stations beeing paid by non xenon factions
nah it's its cool, I took my fleet back and after an hour, there was still nothing, so I took over a destroyers and manually targeted the station that was still fine, and I managed to destroy it, seems the fleet is 2 brick short of a stable wall and don't target it, but instead target the part already gone.DeFragMe wrote: ↑Fri, 14. Dec 18, 23:39well, i just destroyed the newly rebuild station they made... mabye the screenshoot folder from steam works for you , if you want to check it? Its a screenshot row of my destryoers doing their job
https://steamcommunity.com/profiles/765 ... &view=grid
they are the ones from Fri. Dec 14 2018 (in case you read that a day later or think it is older)
cheers
Even though i like u, i may be called upon to kill u one day, know it isnt personal when it happens
[ external image ]
[ external image ]
-
- Posts: 416
- Joined: Wed, 12. Dec 18, 16:20
Re: [1.32(324221)]Xenon stations beeing paid by non xenon factions
Also for that, i noticed expecially on xenon stations, sometimes parts are "invisible", so its quite a play of targeting invisible modules... and yes, the Ai just shoots the same way as before, just the center on most Xenon stations, and tends to hit nothing or already broken parts.nemhook wrote: ↑Sat, 15. Dec 18, 01:08
nah it's its cool, I took my fleet back and after an hour, there was still nothing, so I took over a destroyers and manually targeted the station that was still fine, and I managed to destroy it, seems the fleet is 2 brick short of a stable wall and don't target it, but instead target the part already gone.
cheers