I'm interested in hearing people's thoughts on how they set up their resource trading and distribution systems. Basically there's two questions here: should miners and traders (especially traders) be set to a single good or multiple goods (if multiple, how many), and should your fleet cater to the entire economy to help prevent shortages and collapses or just focus on the most profitable items?
1. Dedicated Broad
Miners and Traders set to work with a single type of good, servicing all or most of the goods in the economy.
2. Dedicated Narrow
Miners and Traders set to work with a single type of good, servicing only the most profitable goods (silicon, claytronics, etc).
3. Generic Broad
Miners and Traders (especially traders) set to work with a range of of goods on each ship, servicing all or most of the goods in the economy.
4. Generic Narrow
Miners and Traders (especially traders) set to work with a range of of goods on each ship, servicing only the most profitable goods in the economy.
Currently I've got a fleet dedicated to Strategy 1. Two medium miners for every good except ore, which gets two large miners. One medium trader for each good in the economy. It's working pretty good, although some ships are wildly more profitable than others, but it makes me feel like I'm helping keep the economy functioning.
Miners and Traders: Dedicated vs Generic, Broad vs Narrow
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Re: Miners and Traders: Dedicated vs Generic, Broad vs Narrow
Traders definatelly work a lot better if you only set 1, 2 or 3 wares to trade (not all).TekDragon wrote: ↑Fri, 14. Dec 18, 19:30 I'm interested in hearing people's thoughts on how they set up their resource trading and distribution systems. Basically there's two questions here: should miners and traders (especially traders) be set to a single good or multiple goods (if multiple, how many), and should your fleet cater to the entire economy to help prevent shortages and collapses or just focus on the most profitable items?
1. Dedicated Broad
Miners and Traders set to work with a single type of good, servicing all or most of the goods in the economy.
2. Dedicated Narrow
Miners and Traders set to work with a single type of good, servicing only the most profitable goods (silicon, claytronics, etc).
3. Generic Broad
Miners and Traders (especially traders) set to work with a range of of goods on each ship, servicing all or most of the goods in the economy.
4. Generic Narrow
Miners and Traders (especially traders) set to work with a range of of goods on each ship, servicing only the most profitable goods in the economy.
Currently I've got a fleet dedicated to Strategy 1. Two medium miners for every good except ore, which gets two large miners. One medium trader for each good in the economy. It's working pretty good, although some ships are wildly more profitable than others, but it makes me feel like I'm helping keep the economy functioning.
Miners I usually set to 1, max 2, but I like having miners for each resource extra.
I think your strategy is good. Will keep everything flowing.