- Version 1.32
English
No mods or third party scripts, purely vanilla game
The Young Gun starting scenario
With over 200 hours played I have thoroughly enjoyed every second of it.
I'd also like to add that I really appreciate how open and communicative you all have been at Egosoft with upcoming changes and fixes, as well as the speedy patches you've already pumped out

Onto my feedback:
One little thing that I'd like to point out is when your built station gets too massive, you cannot open the logical overview.
When you right click your station on the map, hit the logical overview, the game will freeze for a while, the window won't open, and you'll be returned to ship view.
Similarly, when selecting manage funds the game slows to 1 frame per 20 seconds. However, plan build works perfectly.

The other station I've built (far smaller) does all of this without any issue.

Secondly, when leaving a ship to auto explore he makes a bit of a mess of the sector. I understand that sectors are far bigger than the original hexagon shows, but once he explores the first area he gives up and tries to escape the problems of his tedious existence by flying in one direction for far too long. Seeing this on my map sends my slight OCD to 'keep things clean' into overdrive.

Another little tidbit is managing fleets is a bit of a headache with uncooperative pilots that believe disobeying their supreme leader is a good idea.
Small fighter craft rarely sit in formation, especially with carriers. And often struggle to stay docked on the carrier unless told very explicitly, which requires you to remove that command whenever encountering enemies.
There's a little too much micro-management involved, especially when you're commanding hundreds of ships.
Thanks for your time!