[WIP]BSG Model

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killerog
Posts: 3464
Joined: Fri, 28. Oct 05, 16:31
x4

[WIP]BSG Model

Post by killerog »

Tonight with help from the lovely people on the discord channel I have made a start in getting my BSG model into the game using the basic mod I did when XR was released.

Here is the magical image of a default shadered model.


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Hopfully I can figure out how the textures work or what is different between XR and X4 and then we can all start fuguring out how to make it work.
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Melraki
Posts: 48
Joined: Tue, 29. Dec 09, 12:08
x4

Re: [WIP]BSG Model

Post by Melraki »

Nice!
All Battlestar class are planned? :)
killerog
Posts: 3464
Joined: Fri, 28. Oct 05, 16:31
x4

Re: [WIP]BSG Model

Post by killerog »

Getting a working ship of any type is the aim. I hit a brick wall with XR that noone got passed and I hope that is not the case this time.

If we get a working ship in the game, get the tools made to make it simple and quick to do then i will look into porting all my BSG ships into X4.

This post was more just to show that the first stage of getting a model in the game is possible so hopefully more people try and we can all crack on with making some of the massive mods we had during X3.
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