Is OOS Combat working as intended?

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DragonEye501
Posts: 71
Joined: Sat, 27. Jan 18, 02:26
x3ap

Is OOS Combat working as intended?

Post by DragonEye501 »

Just wondering if anyone else is noticing problems with out of system combat.

There was a fighter and a trader stuck fighting in the same spot (on top of each other) for several hours with neither dishing out damage. When I entered the sector the Fighter then dispatched the trader within a few minutes.

Another example would be the HOP invasion of sector -2 -3 against the xenon. My friend encountered this massive engagement fairly early on due to exploration. I then experienced a nearly identical engagement when discovering the same sector for the first time. Only difference is I discovered it 10 hours later then his game.

So it looks like OOS combat isn't simulating properly in my game if at all. Anybody else experiencing this?
Nexuscrawler
Posts: 336
Joined: Sun, 25. Aug 13, 23:22
x4

Re: Is OOS Combat working as intended?

Post by Nexuscrawler »

I think some engagements are just scripted and only happen when the player comes close.
"Populanten von transparenten Domizilen mit fragiler Außenstruktur sollten mit fester Materie keine transzendenten Bewegungen durchführen."

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