v.1.1/v.1.21 [Bugs/issues (Station building (presets mechanics)/personell(manager))] Custom preset rebuild whole station

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Scutum
Posts: 5
Joined: Thu, 6. Dec 18, 18:04
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v.1.1/v.1.21 [Bugs/issues (Station building (presets mechanics)/personell(manager))] Custom preset rebuild whole station

Post by Scutum »

Hello, dear Egosoft team! Situation i'm about to explain has already been partially covered in some topics, but i believe that for yours as devs, and ours as players, convenience i should cover it again in this topic.
After I sucessfully finished PHQ plot and employed a manager there, as an upkeep mission suggested, I decided to expand it further with production modules, and it also went well, until i started to experiment with saving presets for station future developement plans. That's where strange things started to happen:

1. PHQ with a manager and some build modules, no ongoing construction. I load a custom preset for the next stage of expanding the complex(no changes for already built modules!) and, totally unexpected, hired construction ship decides to rebuild whole station from scratch... I see no logic in this except he just was bored and had nothing else to do)
(Cudtom preset implementation not working logically adequate. Station building issue) (v.1.10)
2. After this pointless waste of time i noticed that my manager apparantely got deconstructed along with the station, but CV seems to have forgotten to reconstruct him with the rest of the station)
(manager disappeared after rebuilding the station via premade custom preset; v.1.10).
3. Now, as expected, I have another upkeep mission for HQ to hire a manager for it, but any crew member regardless of their morale or management skills simply refuse to work at my HQ in fright of being deconstructed as their unfortunate predecessor)
(any skill setup, crew member or pilot/captain, same message "This person cannot work at this position"(or something like that); personell issue(noticed in other topics); v.1.21)

(Found the missing manager. She was teleported to the ship i was flying at the time this incidents happened and was stuck in transportation chamber. After docking(not personally) this ship(Cerberus Sentinel) with PHQ manager continued her work and upkeep mission completed. Anyway, that is obviously not healthy at all. If this behavior of NPC was expected, then corresponding messages or warnings should be in place. Maybe it could be suggested in upkeep mission details(i mean the location of teleported manager) as a temporarily workaround. [v.1.30])

Argon start, English version X4 collectors edition, Win10x86, GTX770(yeah, i know(( ), 16GbRAM, i5, steam.

Anyway, thank you for this game. I'm sure it will someday rise and shine in it's true glory and i'm sure you'll manage to make it happen. Live long and get much profitss)

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