We need some kind of Oxygen gauge or meter for our Spacesuit.

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Socratatus
Posts: 1626
Joined: Tue, 11. May 04, 15:34
x4

We need some kind of Oxygen gauge or meter for our Spacesuit.

Post by Socratatus »

Yes, you can run out of air in your suit.

I was kidnapped by an AI ship early game, and in desperation got out and tried to reach a nearby station.

It did not go well. I noticed my breathing seemed to get a little more laboured and... dead. It took about 10-15 minutes, didn`t get a chance to properly time it.

It seems to me really strange that there`s no oxygen limit meter or even an alarm to let anyone in a space suit know how much air he has left. Is this not something that should be essential?
1. Please do more on NPC civilian/uniform variety, and bio customisations, Devs.
2. Stations need sirens/warnings when enemy is close in numbers or Station in danger of destruction (in Sandbox).
Yes, for immersion. Thankyou ahead of time. (Edit: This is actually happening!!!)

"No problem can withstand the assault of sustained thinking."
"Before acting 'out of the box', consider why the box was there in the first place."
Net-FX
Posts: 189
Joined: Sat, 18. Mar 06, 00:32
x4

Re: We need some kind of Oxygen gauge or meter for our Spacesuit.

Post by Net-FX »

Socratatus wrote: Thu, 6. Dec 18, 17:42 Yes, you can run out of air in your suit.

I was kidnapped by an AI ship early game, and in desperation got out and tried to reach a nearby station.

It did not go well. I noticed my breathing seemed to get a little more laboured and... dead. It took about 10-15 minutes, didn`t get a chance to properly time it.

It seems to me really strange that there`s no oxygen limit meter or even an alarm to let anyone in a space suit know how much air he has left. Is this not something that should be essential?
I just posted something similar. CBJ confirmed there is an oxygen limit and ya know when your low coz your breathing gets heavier but, I totally agree, a gauge is needed.

+1
D.
CaptainX4
Posts: 491
Joined: Tue, 4. Dec 18, 16:54

Re: We need some kind of Oxygen gauge or meter for our Spacesuit.

Post by CaptainX4 »

Socratatus wrote: Thu, 6. Dec 18, 17:42 Yes, you can run out of air in your suit.

I was kidnapped by an AI ship early game, and in desperation got out and tried to reach a nearby station.

It did not go well. I noticed my breathing seemed to get a little more laboured and... dead. It took about 10-15 minutes, didn`t get a chance to properly time it.

It seems to me really strange that there`s no oxygen limit meter or even an alarm to let anyone in a space suit know how much air he has left. Is this not something that should be essential?
in x4 there is no warning or info about anything it seems. when i go to buy station blueprints there is no way knowing what im buying. if your ship gets stuck somewhere there is no warning that its not working, if there is a trader cant find trades its just keep searching, no notifications also. seems to be a design choice
ZombiePotatoSalad
Posts: 590
Joined: Tue, 2. Sep 14, 09:15
x4

Re: We need some kind of Oxygen gauge or meter for our Spacesuit.

Post by ZombiePotatoSalad »

Or perhaps even Dead Space auxiliary air tanks to keep in our inventory that refills our primary tank when depleted.
The Teladi are known for creating a standardized currency, ship insurance, and insurance fraud.
Socratatus
Posts: 1626
Joined: Tue, 11. May 04, 15:34
x4

Re: We need some kind of Oxygen gauge or meter for our Spacesuit.

Post by Socratatus »

CaptainX4 wrote: Thu, 6. Dec 18, 17:48
seems to be a design choice
[/quote]

It can`t be a design choice. That makes no logical sense. Clearly they didn`t have the time to implement it. I`m certain they will.
1. Please do more on NPC civilian/uniform variety, and bio customisations, Devs.
2. Stations need sirens/warnings when enemy is close in numbers or Station in danger of destruction (in Sandbox).
Yes, for immersion. Thankyou ahead of time. (Edit: This is actually happening!!!)

"No problem can withstand the assault of sustained thinking."
"Before acting 'out of the box', consider why the box was there in the first place."
CaptainX4
Posts: 491
Joined: Tue, 4. Dec 18, 16:54

Re: We need some kind of Oxygen gauge or meter for our Spacesuit.

Post by CaptainX4 »

Socratatus wrote: Thu, 6. Dec 18, 18:08
CaptainX4 wrote: Thu, 6. Dec 18, 17:48
seems to be a design choice
It can`t be a design choice. That makes no logical sense. Clearly they didn`t have the time to implement it. I`m certain they will.
[/quote]

well, you can read above, the indicator is the breathing getting heavy :D this fits egosoft thinking

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