[Bug] Faulty Logic 1

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mike2k4u
Posts: 85
Joined: Sun, 1. Dec 13, 20:59
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[Bug] Faulty Logic 1

Post by mike2k4u »

there are 2 xenon defense stations station

i built a carrier to go and wipe em out
the first one is invisible (what i think it got killed by argon forces but never despawned in the background) argon npcs attack empty space
the second defense station is locked at 63% hp (i though well maybe ill try to kill the repair drones but nothing helped ive gone from pc for 10-15 min came back and it was still 63% hp) - (7 ships attacking 3 medium 3 small and 1 carrier and 3 npc argon destroyers)

this screenshot shows the location of the 2 stations
https://imgur.com/a/B01BQg0
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LennStar
Posts: 910
Joined: Fri, 1. Apr 05, 15:22
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Re: [Bug] Faulty Logic 1

Post by LennStar »

I was there scanning one of the stations in my suit. Tells you how dangerous the Xenon are lol

2 issues:

A) The station tried to shoot my ship, but only hit itself.

B) the super highway to faulty logic VII had no "guide to" clickable. Just an empty dropdown. Same for the backway.
:idea: BUG REPORT INFO: I play X4 vanilla. You can find all my bug report files in there:
All X4 files: https://www.dropbox.com/sh/83j3cjfhkdlf ... w6HLa?dl=0
mike2k4u
Posts: 85
Joined: Sun, 1. Dec 13, 20:59
x4

Re: [Bug] Faulty Logic 1

Post by mike2k4u »

LennStar wrote: Wed, 5. Dec 18, 22:42 I was there scanning one of the stations in my suit. Tells you how dangerous the Xenon are lol

2 issues:

A) The station tried to shoot my ship, but only hit itself.

B) the super highway to faulty logic VII had no "guide to" clickable. Just an empty dropdown. Same for the backway.
well the first time i came there the second station was at around 75% and dropping i shot it for a bit in my weakling starter ship and guess what xenon reinforcement came in force of 2 or 3 heavy fighters (3 weapons slotted as i recall M model i think) but now i guess you can fly there in spacesuit and you probably get killed by old age until you get there :D and no reinforcement coming any longer i was there for about 20-30 min with my carrier and not even 1 small ship came to assist the station also must mention that the second station endlessly popping repair drones nonstop - dont get me wrong its great place for xenon component farm but it is broken.... (then i loaded a save just before i bought the carrier)
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LennStar
Posts: 910
Joined: Fri, 1. Apr 05, 15:22
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Re: [Bug] Faulty Logic 1

Post by LennStar »

mike2k4u wrote: Wed, 5. Dec 18, 23:21
LennStar wrote: Wed, 5. Dec 18, 22:42 I was there scanning one of the stations in my suit. Tells you how dangerous the Xenon are lol

2 issues:

A) The station tried to shoot my ship, but only hit itself.

B) the super highway to faulty logic VII had no "guide to" clickable. Just an empty dropdown. Same for the backway.
well the first time i came there the second station was at around 75% and dropping i shot it for a bit in my weakling starter ship and guess what xenon reinforcement came in force of 2 or 3 heavy fighters (3 weapons slotted as i recall M model i think) but now i guess you can fly there in spacesuit and you probably get killed by old age until you get there :D and no reinforcement coming any longer i was there for about 20-30 min with my carrier and not even 1 small ship came to assist the station also must mention that the second station endlessly popping repair drones nonstop - dont get me wrong its great place for xenon component farm but it is broken.... (then i loaded a save just before i bought the carrier)
Here, I foud out how to do the steam screens and how to get a link that works here: Literally the only fire in teh sector, and it hits itself, not my spacesuit :D
Image
:idea: BUG REPORT INFO: I play X4 vanilla. You can find all my bug report files in there:
All X4 files: https://www.dropbox.com/sh/83j3cjfhkdlf ... w6HLa?dl=0

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