For the last day and a half I've check at every station I've discovered at least once and there have been no sedatives on offer. The likelihood was at least one is three stations before, but not a one lately.
Anyone else seeing this?
No more Sedatives at any station for me
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Re: No more Sedatives at any station for me
Yes. Suddenly sedatives are no more.
It could be an economy thing. If the game really has an economy going then it makes sense that if we keep buying this stuff its going to get less and less? But that doesn`t explain why bandages, etc are still abundant.
I think it`s a way to limit it since it was a bit of cheat don`t you think?
It could be an economy thing. If the game really has an economy going then it makes sense that if we keep buying this stuff its going to get less and less? But that doesn`t explain why bandages, etc are still abundant.
I think it`s a way to limit it since it was a bit of cheat don`t you think?
1. Please do more on NPC civilian/uniform variety, and bio customisations, Devs.
2. Stations need sirens/warnings when enemy is close in numbers or Station in danger of destruction (in Sandbox).
Yes, for immersion. Thankyou ahead of time. (Edit: This is actually happening!!!)
"No problem can withstand the assault of sustained thinking."
"Before acting 'out of the box', consider why the box was there in the first place."
2. Stations need sirens/warnings when enemy is close in numbers or Station in danger of destruction (in Sandbox).
Yes, for immersion. Thankyou ahead of time. (Edit: This is actually happening!!!)
"No problem can withstand the assault of sustained thinking."
"Before acting 'out of the box', consider why the box was there in the first place."
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- Joined: Mon, 3. Dec 18, 21:12
Re: No more Sedatives at any station for me
A real economy, or even a logically implemented fake economy works the opposite of what you just said.Socratatus wrote: ↑Wed, 5. Dec 18, 08:34 Yes. Suddenly sedatives are no more.
It could be an economy thing. If the game really has an economy going then it makes sense that if we keep buying this stuff its going to get less and less? But that doesn`t explain why bandages, etc are still abundant.
I think it`s a way to limit it since it was a bit of cheat don`t you think?
If people keep buying up A, B, C in a real economy, the makers are delighted and produce even more - higher demand incentivizes suppliers to increase production, not decrease it.
High demand does of course suppress current available inventory - e.g. someone buys up all the currently available sedatives - but in a real economy that would then spur even greater production of sedatives if it kept being bought up.
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Re: No more Sedatives at any station for me
Here's what I think it is. I think EgoSoft stopped the crafting of Med Kits by completely removing one of the three ingredients until they can think of a better way to nerf them.