[Bug] Autopilot can't handle acceleration gates IS.

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Liath
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Joined: Sun, 25. Dec 05, 08:16
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[Bug] Autopilot can't handle acceleration gates IS.

Post by Liath »

Subject pretty much does it. Likes to smash into the sides of them. Seems to damned near do the same with normal gates, so likely part of the approach code.
Kinda get it if it's to prevent the clustered up ships in front of gates all running collision avoidance that we'd get in past games, but accel gates might need some special care for the special snowflake autopilot.
One of these versions of X ya'll will sort out the autopilot :D

[update] Also related: Autopilot cheats. Apparently the jump gates (normal old school ones) extend slightly to the outside of the ring? Totally get it if it's done for the reasons I suspect, but it does kick immersion right in the nads.

Also slightly related. Some of the fast lane things need some service crew to clean up massive rocks. Not that physics matter when you're in the lanes but take yourself a trip through the one in Nopileos' Fortune some time. Might need to clean the drawers afterwards :D
X games - addictive as heck. Always something to come back to.

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