[SAVE] XML with Inventory, Paintmods and Shipmodifications

The place to discuss scripting and game modifications for X4: Foundations.

Moderators: Scripting / Modding Moderators, Moderators for English X Forum

xtra
Posts: 626
Joined: Fri, 16. Dec 05, 22:35
x4

[SAVE] XML with Inventory, Paintmods and Shipmodifications

Post by xtra »

Hi,
here a XML List with all Inventory, Paintmods and Shipmodifications i could find. You can replace the Inventory Block in the save.xml file to have them all.

Code: Select all

<inventory>
<ware ware="bomb_player_limpet_emp_01_mk1" amount="999"/>
<ware ware="bomb_player_limpet_mine_01_mk1" amount="999"/>
<ware ware="engine_gen_spacesuit_01_mk1"/>
<ware ware="engine_gen_spacesuit_01_mk2"/>
<ware ware="inv_advancedtargetingmodule" amount="999"/>
<ware ware="inv_agidevice_01" amount="999"/>
<ware ware="inv_agidevice_02" amount="999"/>
<ware ware="inv_agidevice_03" amount="999"/>
<ware ware="inv_algaescrubber" amount="999"/>
<ware ware="inv_argnusteak" amount="999"/>
<ware ware="inv_bandages" amount="999"/>
<ware ware="inv_carbonfilter" amount="999"/>
<ware ware="inv_crystalbit" amount="999"/>
<ware ware="inv_damagedsingularityengine" amount="999"/>
<ware ware="inv_decryptionmodule" amount="999"/>
<ware ware="inv_digitalseminar_boarding" amount="999"/>
<ware ware="inv_digitalseminar_engineering" amount="999"/>
<ware ware="inv_digitalseminar_morale" amount="999"/>
<ware ware="inv_digitalseminar_piloting" amount="999"/>
<ware ware="inv_electronics" amount="999"/>
<ware ware="inv_finemeal" amount="999"/>
<ware ware="inv_firstaidkit" amount="999"/>
<ware ware="inv_fluxcapacitor" amount="999"/>
<ware ware="inv_hallucinogenics" amount="999"/>
<ware ware="inv_harddrug_01" amount="999"/>
<ware ware="inv_herbicide" amount="999"/>
<ware ware="inv_hydraulicpump" amount="999"/>
<ware ware="inv_interfaceunit" amount="999"/>
<ware ware="inv_magneticmaterial" amount="999"/>
<ware ware="inv_majaglit" amount="999"/>
<ware ware="inv_microgimble" amount="999"/>
<ware ware="inv_micromotor" amount="999"/>
<ware ware="inv_mixedfruit" amount="999"/>
<ware ware="inv_modulartrigger" amount="999"/>
<ware ware="inv_needle" amount="999"/>
<ware ware="inv_programmablefieldarray" amount="999"/>
<ware ware="inv_rapidsandfilter" amount="999"/>
<ware ware="inv_rarespices" amount="999"/>
<ware ware="inv_remotedetonator" amount="999"/>
<ware ware="inv_salvagedelectronics" amount="999"/>
<ware ware="inv_securecontainer" amount="999"/>
<ware ware="inv_securitybypasssystem" amount="999"/>
<ware ware="inv_securitydecryptionsystem" amount="999"/>
<ware ware="inv_securityslicer" amount="999"/>
<ware ware="inv_sedative" amount="999"/>
<ware ware="inv_spaceflycaviar" amount="999"/>
<ware ware="inv_spaceflyeggs" amount="999"/>
<ware ware="inv_timewarp" amount="999"/>
<ware ware="inv_unstablecrystal" amount="999"/>

<ware ware="mod_engine_boostduration_01_mk1" amount="999"/>
<ware ware="mod_engine_boostshielddrain_01_mk1" amount="999"/>
<ware ware="mod_engine_boostthrust_01_mk1" amount="999"/>
<ware ware="mod_engine_boostthrust_01_mk2" amount="999"/>
<ware ware="mod_engine_boostthrust_01_mk3" amount="999"/>
<ware ware="mod_engine_boostthrust_02_mk1" amount="999"/>
<ware ware="mod_engine_boostthrust_02_mk2" amount="999"/>
<ware ware="mod_engine_forwardthrust_01_mk1" amount="999"/>
<ware ware="mod_engine_forwardthrust_01_mk2" amount="999"/>
<ware ware="mod_engine_forwardthrust_01_mk3" amount="999"/>
<ware ware="mod_engine_forwardthrust_02_mk1" amount="999"/>
<ware ware="mod_engine_forwardthrust_02_mk2" amount="999"/>
<ware ware="mod_engine_rotationthrust_01_mk3" amount="999"/>
<ware ware="mod_engine_rotationthrust_02_mk1" amount="999"/>
<ware ware="mod_engine_strafethrust_01_mk1" amount="999"/>
<ware ware="mod_engine_strafethrust_02_mk1" amount="999"/>
<ware ware="mod_engine_travelattacktime_01_mk1" amount="999"/>
<ware ware="mod_engine_travelchargetime_01_mk1" amount="999"/>
<ware ware="mod_engine_travelreleasetime_01_mk1" amount="999"/>
<ware ware="mod_engine_travelstartthrust_01_mk1" amount="999"/>
<ware ware="mod_engine_travelthrust_01_mk1" amount="999"/>
<ware ware="mod_engine_travelthrust_01_mk2" amount="999"/>
<ware ware="mod_engine_travelthrust_01_mk3" amount="999"/>
<ware ware="mod_engine_travelthrust_02_mk1" amount="999"/>
<ware ware="mod_engine_travelthrust_02_mk2" amount="999"/>
<ware ware="mod_shield_capacity_01_mk1" amount="999"/>
<ware ware="mod_shield_capacity_01_mk2" amount="999"/>
<ware ware="mod_shield_capacity_01_mk3" amount="999"/>
<ware ware="mod_shield_capacity_02_mk3" amount="999"/>
<ware ware="mod_shield_rechargedelay_01_mk1" amount="999"/>
<ware ware="mod_shield_rechargerate_01_mk1" amount="999"/>
<ware ware="mod_shield_rechargerate_01_mk2" amount="999"/>
<ware ware="mod_shield_rechargerate_01_mk3" amount="999"/>
<ware ware="mod_ship_countermeasurecapacity_01_mk1" amount="999"/>
<ware ware="mod_ship_deployablecapacity_01_mk1" amount="999"/>
<ware ware="mod_ship_drag_01_mk1" amount="999"/>
<ware ware="mod_ship_drag_01_mk2" amount="999"/>
<ware ware="mod_ship_mass_01_mk1" amount="999"/>
<ware ware="mod_ship_mass_01_mk2" amount="999"/>
<ware ware="mod_ship_mass_01_mk3" amount="999"/>
<ware ware="mod_ship_maxhull_01_mk1" amount="999"/>
<ware ware="mod_ship_missilecapacity_01_mk1" amount="999"/>
<ware ware="mod_ship_radarrange_01_mk1" amount="999"/>
<ware ware="mod_ship_unitcapacity_01_mk1" amount="999"/>
<ware ware="mod_weapon_beamlength_01_mk1" amount="999"/>
<ware ware="mod_weapon_chargetime_01_mk1" amount="999"/>
<ware ware="mod_weapon_cooling_01_mk1" amount="999"/>
<ware ware="mod_weapon_cooling_01_mk2" amount="999"/>
<ware ware="mod_weapon_cooling_02_mk1" amount="999"/>
<ware ware="mod_weapon_cooling_02_mk2" amount="999"/>
<ware ware="mod_weapon_cooling_03_mk1" amount="999"/>
<ware ware="mod_weapon_cooling_03_mk2" amount="999"/>
<ware ware="mod_weapon_cooling_04_mk2" amount="999"/>
<ware ware="mod_weapon_cooling_05_mk2" amount="999"/>
<ware ware="mod_weapon_damage_01_mk1" amount="999"/>
<ware ware="mod_weapon_damage_01_mk2" amount="999"/>
<ware ware="mod_weapon_damage_01_mk3" amount="999"/>
<ware ware="mod_weapon_damage_02_mk1" amount="999"/>
<ware ware="mod_weapon_damage_02_mk2" amount="999"/>
<ware ware="mod_weapon_damage_02_mk3" amount="999"/>
<ware ware="mod_weapon_damage_03_mk1" amount="999"/>
<ware ware="mod_weapon_damage_03_mk2" amount="999"/>
<ware ware="mod_weapon_damage_04_mk2" amount="999"/>
<ware ware="mod_weapon_damage_05_mk2" amount="999"/>
<ware ware="mod_weapon_lifetime_01_mk1" amount="999"/>
<ware ware="mod_weapon_mining_01_mk1" amount="999"/>
<ware ware="mod_weapon_mining_01_mk3" amount="999"/>
<ware ware="mod_weapon_reload_01_mk1" amount="999"/>
<ware ware="mod_weapon_rotationspeed_01_mk1" amount="999"/>
<ware ware="mod_weapon_speed_01_mk1" amount="999"/>
<ware ware="mod_weapon_speed_01_mk3" amount="999"/>
<ware ware="mod_weapon_sticktime_01_mk1" amount="999"/>
<ware ware="mod_weapon_sticktime_01_mk2" amount="999"/>
<ware ware="mod_weapon_sticktime_02_mk2" amount="999"/>
<ware ware="mod_weapon_sticktime_03_mk2" amount="999"/>

<ware ware="modpart_enginefuelinjector_t1" amount="999"/>
<ware ware="modpart_enginefuelinjector_t2" amount="999"/>
<ware ware="modpart_enginefuelinjector_t3" amount="999"/>
<ware ware="modpart_extendedfuelcontainer" amount="999"/>
<ware ware="modpart_highenergycatalyst" amount="999"/>
<ware ware="modpart_nividiumcrystallite" amount="999"/>
<ware ware="modpart_nividiumoxide" amount="999"/>
<ware ware="modpart_shieldgeneratorcoil_t1" amount="999"/>
<ware ware="modpart_shieldgeneratorcoil_t2" amount="999"/>
<ware ware="modpart_shieldgeneratorcoil_t3" amount="999"/>
<ware ware="modpart_shipnanoweave_t1" amount="999"/>
<ware ware="modpart_shipnanoweave_t2" amount="999"/>
<ware ware="modpart_shipnanoweave_t3" amount="999"/>
<ware ware="modpart_tuningsoftware" amount="999"/>
<ware ware="modpart_weaponchamber_t1" amount="999"/>
<ware ware="modpart_weaponchamber_t2" amount="999"/>
<ware ware="modpart_weaponchamber_t3" amount="999"/>

<ware ware="paintmod_0001" amount="999"/>
<ware ware="paintmod_0002" amount="999"/>
<ware ware="paintmod_0003" amount="999"/>
<ware ware="paintmod_0004" amount="999"/>
<ware ware="paintmod_0005" amount="999"/>
<ware ware="paintmod_0006" amount="999"/>
<ware ware="paintmod_0007" amount="999"/>
<ware ware="paintmod_0008" amount="999"/>
<ware ware="paintmod_0009" amount="999"/>
<ware ware="paintmod_0010" amount="999"/>
<ware ware="paintmod_0011" amount="999"/>
<ware ware="paintmod_0012" amount="999"/>
<ware ware="paintmod_0013" amount="999"/>
<ware ware="paintmod_0014" amount="999"/>
<ware ware="paintmod_0015" amount="999"/>
<ware ware="paintmod_0016" amount="999"/>
<ware ware="paintmod_0017" amount="999"/>
<ware ware="paintmod_0018" amount="999"/>
<ware ware="paintmod_0019" amount="999"/>
<ware ware="paintmod_0020" amount="999"/>
<ware ware="paintmod_0021" amount="999"/>
<ware ware="paintmod_0022" amount="999"/>
<ware ware="paintmod_0023" amount="999"/>
<ware ware="paintmod_0024" amount="999"/>
<ware ware="paintmod_0025" amount="999"/>
<ware ware="paintmod_0026" amount="999"/>
<ware ware="paintmod_0027" amount="999"/>
<ware ware="paintmod_0028" amount="999"/>
<ware ware="paintmod_0029" amount="999"/>
<ware ware="paintmod_0030" amount="999"/>
<ware ware="paintmod_0031" amount="999"/>
<ware ware="paintmod_0032" amount="999"/>
<ware ware="paintmod_0033" amount="999"/>
<ware ware="paintmod_0034" amount="999"/>
<ware ware="paintmod_0035" amount="999"/>
<ware ware="paintmod_0036" amount="999"/>
<ware ware="paintmod_0037" amount="999"/>
<ware ware="paintmod_0038" amount="999"/>
<ware ware="paintmod_0039" amount="999"/>
<ware ware="paintmod_0040" amount="999"/>
<ware ware="paintmod_0041" amount="999"/>
<ware ware="paintmod_0042" amount="999"/>
<ware ware="paintmod_0043" amount="999"/>
<ware ware="paintmod_0044" amount="999"/>
<ware ware="paintmod_0045" amount="999"/>
<ware ware="paintmod_0046" amount="999"/>
<ware ware="paintmod_0047" amount="999"/>
<ware ware="paintmod_0048" amount="999"/>
<ware ware="paintmod_0049" amount="999"/>
<ware ware="paintmod_0050" amount="999"/>

<ware ware="software_scannerobjectmk2"/>
<ware ware="software_scannerobjectmk3"/>
<ware ware="weapon_gen_spacesuit_demolition_01_mk1"/>
<ware ware="weapon_gen_spacesuit_laser_01_mk1"/>
<ware ware="weapon_gen_spacesuit_repairlaser_01_mk1"/>
</inventory>
ALLE X Spiele und alle Bücher!
Melraki
Posts: 48
Joined: Tue, 29. Dec 09, 12:08
x4

Re: [SAVE] XML with Inventory, Paintmods and Shipmodifications

Post by Melraki »

Hello.

<ware ware="paintmod_0056" amount="999"/> = Obsidian paint
blasthardcheese
Posts: 1
Joined: Wed, 5. Dec 18, 02:16

Re: [SAVE] XML with Inventory, Paintmods and Shipmodifications

Post by blasthardcheese »

What line does the player inventory block start in?
xtra
Posts: 626
Joined: Fri, 16. Dec 05, 22:35
x4

Re: [SAVE] XML with Inventory, Paintmods and Shipmodifications

Post by xtra »

blasthardcheese wrote: Wed, 5. Dec 18, 02:18 What line does the player inventory block start in?
Search for

Code: Select all

<component class="player" macro="character_player_tutorial_macro"
Few lines down is the inventory block.

Code: Select all

<inventory>
.
</inventory>
ALLE X Spiele und alle Bücher!

Return to “X4: Foundations - Scripts and Modding”