As the title says: the UI scaling is complety broken with a triple screen setup.
I'm running 3x 1920x1080 monitors via nVidia Surround.
The UI scaling is completely OFF (it's absolutely huge!) and every single scaling setting I tried isn't really working.
I know that this isn't probably a high priority fix, but I hope it gets fixed at some point, because right now, you can't really play this game comfortably with a triple screen setup.
[Bug] UI Scaling not working correctly with triple screens?
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Re: [Bug] UI Scaling not working correctly with triple screens?
As also stated in the german forums, i also would pledge for a fix to this. This is also true for ultrawide gaming monitors, not only for triplescreen setups.
Some windows even never opens while on a ultrawidescreen resolution. So sadly unplayable for ultrawidescreen owners and playble, but uncomfortable for multi-monitor users - since they can use only their center screen.
Some windows even never opens while on a ultrawidescreen resolution. So sadly unplayable for ultrawidescreen owners and playble, but uncomfortable for multi-monitor users - since they can use only their center screen.
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32GB Corsair Dominator @ 3.6GHz CL15
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Oculus Rift + Touch 3 Sensor Setup