[MOD REQUEST] Timed autosaving

The place to discuss scripting and game modifications for X4: Foundations.

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lildragon
Posts: 21
Joined: Tue, 7. Aug 07, 13:51
x4

[MOD REQUEST] Timed autosaving

Post by lildragon »

Pretty self explanatory and simple mod, allowing a configurable timed quicksave, as opposed to the default system which appears mostly to only auto save on gate jumps. Ive spent the majority of my time in a single system and its caused me to lose LOADS of progress from virtual insta killing pirates to game crashes to power cuts at my house.

If possible it could be further expanded to auto save on whatever events the scripting system can detect (docking, trade completion, enemy destroyed etc)
Kirmari
Posts: 33
Joined: Sat, 8. Jan 05, 16:47
x4

Re: [MOD REQUEST] Timed autosaving

Post by Kirmari »

*English is not my native bare with me*
Steam: Masku
Skype: Kirmari
Youtube: https://youtube.com/channel/UCcKMIlYzLnWI646LhNiXXRg
Rupert Hound
Posts: 239
Joined: Fri, 16. Dec 11, 07:45
x4

Re: [MOD REQUEST] Timed autosaving

Post by Rupert Hound »

woop

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