Tutorial and triple monitor.

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kev34
Posts: 22
Joined: Thu, 14. Aug 08, 14:38

Tutorial and triple monitor.

Post by kev34 »

Can't open tutorial menu' in triple monitor setup (5760*1080).
All ok if started in single monitor.
keno1999
Posts: 22
Joined: Thu, 11. Oct 18, 04:55
x4

Re: Tutorial and triple monitor.

Post by keno1999 »

Use the UI Scaling feature, under Gameplay menu. When I lowered mine to 0.7 is started showing up fine. Anything less than that and the hud UI elements become so small they unreadable. It would be nice if they disconnected the menus from the HUD elements with separate UI sliders.
kev34
Posts: 22
Joined: Thu, 14. Aug 08, 14:38

Re: Tutorial and triple monitor.

Post by kev34 »

Good booooyyyy!!

It would be nice if they provide settable FOV too.
I've tried zoom in/out (+/-) but don't work.
Kaens
Posts: 1
Joined: Sat, 30. Nov 13, 11:16
x4

Re: Tutorial and triple monitor.

Post by Kaens »

keno1999 wrote: Fri, 30. Nov 18, 22:44 Use the UI Scaling feature, under Gameplay menu. When I lowered mine to 0.7 is started showing up fine. Anything less than that and the hud UI elements become so small they unreadable. It would be nice if they disconnected the menus from the HUD elements with separate UI sliders.
Thank you m8 - This was just what i was looking for!!!

May ritches fall in your cargo hold.
Vasquess
Posts: 2
Joined: Sun, 2. Dec 18, 10:55
x4

Re: Tutorial and triple monitor.

Post by Vasquess »

IMHO the UI scaling feature helps a little but with my 3x 1920 x 1080 setup I'm not completely happy. This is because the UI elements are stretched across the complete area. I would like it much better if the UI parts would be kept on the center monitor. And what I never understand is why the scaling of UI elements, like fonts and icons, depend on the viewport width. I think it would be better to make it depend on the height – at least for gaming because gamers tend to have this 3x Monitor setups.
UthervL
Posts: 22
Joined: Fri, 16. Nov 18, 17:57
x4

Re: Tutorial and triple monitor.

Post by UthervL »

Vasquess wrote: Mon, 3. Dec 18, 09:31 IMHO the UI scaling feature helps a little but with my 3x 1920 x 1080 setup I'm not completely happy. This is because the UI elements are stretched across the complete area. I would like it much better if the UI parts would be kept on the center monitor. And what I never understand is why the scaling of UI elements, like fonts and icons, depend on the viewport width. I think it would be better to make it depend on the height – at least for gaming because gamers tend to have this 3x Monitor setups.
Same thing here. A centralized UI on triple monitor would be a great help!
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Mytharox
Posts: 25
Joined: Thu, 19. Nov 09, 21:09
x4

Re: Tutorial and triple monitor.

Post by Mytharox »

Also a problem is the mission briefings that don't show up. For a little while I didn't even know they existed. It was only until I saw a youtube video that I knew what I missed. Also I couldn't start the story line mission and the menu's froze because it wasn't able to display the briefing window. I had to reload an earlier save and play in single screen 1920x1080 to be able to see the briefing and continue.

It would probable be all solved if there was an option only to use the center screen or similar for the HUD. (Instead of stretching it over the side windows.)
keno1999
Posts: 22
Joined: Thu, 11. Oct 18, 04:55
x4

Re: Tutorial and triple monitor.

Post by keno1999 »

Mytharox wrote: Mon, 3. Dec 18, 14:25 Also a problem is the mission briefings that don't show up. For a little while I didn't even know they existed. It was only until I saw a youtube video that I knew what I missed. Also I couldn't start the story line mission and the menu's froze because it wasn't able to display the briefing window. I had to reload an earlier save and play in single screen 1920x1080 to be able to see the briefing and continue.

It would probable be all solved if there was an option only to use the center screen or similar for the HUD. (Instead of stretching it over the side windows.)
Yup, I just came back here to post the same thing. I didn't even know mission briefings were a thing until I had trouble starting the main HQ mission chain. Here is a thread related to it: viewtopic.php?f=180&t=403024

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