Version: 1.03
Autor: eliseeff
Requirements: game version 4.0 or higher + Mods Options Menu
Install: Subscribe to the mod on the Steam Workshop page
Uninstall: Unsubscribe from the mod and delete the mod folder
Savegame compatible: YES
XR VR-edition Steam Workshop page
Changelog:
1.00 - Release
1.01 - Added "Gamepad mode" option in settings (enabled by default) for standard exit from menu, using gamepad. Added tooltips to the icons of ships under construction. (In the game settings, the corresponding option must be enabled.)
1.02 - A small fix for screen resolutions lower than the maximum.
1.03 - Cutted off processing of incorrect shiptraders, that adding in game by PlayerHQ mod.
Description:
All shipyards known by the player are assembled in one menu with information on the construction of large ships and with the possibility of communication.


The menu has two modes:
1. Large shipyards
2. Small shipyards
Switching between modes - button '1'.
You can find this menu in the Navigation menu (Enter - 4 - 6 by default):

For legacy menu - use Enter - 6 - 4
Information provided:
Shipyard section:

Expand button | Shipyard name | Shipyard location | Icons of ships under construction (up to 3)
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
If the shipyard is hostile - it's name will be red. If playerowned - it will be green (the mod is ready to support of the playerowned shipyards mods.).
If for a complete construction at least one ship does not have enough resources, then after shipyard location name you'll see the red warning 'Resources!':

Please note: this does not mean that the construction of this ship has already stopped.
Green ship icon means that this ship is constructing for the player.
If the construction of the ship is already stopped, then icon become red. Or it will flash red/green for playerowned ships.

Shiptrader row:

Ships class | Trader name | Ship under construction | Progress
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
If the shiptrader is hostile - the name will be red. If playerowned - green.
If there are not enough resources, the inscription before the ship's name will turn red.

If the construction of the ship is already stopped, then the progress will turn red.

* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
In the small shipyards mode, a significant part of the descriptive information is not provided, since ships are not built by order at these shipyards, but are manufactured.
Buttons
XL/L or M/S - (button 1) - Switch to indicated menu mode
Show on Map - (button 2) - Shows the selected shipyard (or selected shiptrader's shipyard) on the map
Comm - (button 3) - open comm link with selected shipyard or selected shiptrader
Details - (button 4) - if shipyard is selected, then display station details; if shiptrader is selected and constructing the ship, then display the state of shipbuild resources
The action of the 'Enter' key depends on the selected line: if shipyard is selected, then expand the section; if shiptrader is selected and constructing the ship, then display the state of shipbuild resources; if shiptrader is selected and not constructing the ship, then open comm link with this shiptrader.
Options
Select the Main Menu -> Options -> Extensions -- Options.
(Enter - 9 - 3 by default or Enter - 6 - 2 for legacy menu)


Select "Ship building (Menu) | Options" and press Enter.

Now you can select "Change" and change settings. Don't forget to confirm by "Accept" (become active if settings are changed).
Additionally
This mod also make "Show resources" option in shiptrader dialog always active, if this shiptrader is constructing any ship (not for playerowned ships only, like in the original game).