XR modding discussion split from X4 Battle Bridge thread

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linolafett
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Post by linolafett »

You can always use mods to tailor the game towards more your liking.
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Sandalpocalypse
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Post by Sandalpocalypse »

lol, no matter how good a job egosoft does, there will always be a place for mods. There's *always* more you can add to sandbox games, even ignoring changeups.
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Post by Fleabum »

Karvat wrote:You won't need mods if egosoft will already have made an excellent job
I disagree with this. Moddable games are like burgers, a plain burger is good, but a modded burger is better. Add mods to your liking, onions, ketchup, bacon, sauce, lettuce, croutons, horseradish, fries, Quorn burger, toasted bun, sesame bun... yumm yumm, I'm hungry now

The more mods for a game the longer the game will be played.

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Post by sd_jasper »

Fleabum wrote:
Karvat wrote:You won't need mods if egosoft will already have made an excellent job
I disagree with this. Moddable games are like burgers, a plain burger is good, but a modded burger is better. Add mods to your liking, onions, ketchup, bacon, sauce, lettuce, croutons, horseradish, fries, Quorn burger, toasted bun, sesame bun... yumm yumm, I'm hungry now

The more mods for a game the longer the game will be played.

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Flea
Agreed. As a quick read of these forums will tell, the opinions of X fans are diverse to say the least. Mods allow for fans to tweak a game more toward their liking, as it is impossible to please everyone.
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Post by Skeeter »

I don't use mods so rely that egosoft does the best first time.
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Post by thrangar »

Skeeter wrote:I don't use mods so rely that egosoft does the best first time.

This is me also, but its because I have never figured out how to mod an X game

I didn't buy XR so how is/will the modding be applied to X4...will I need that plug in manager thing (that never worked for me) that was used for the AP TC versions?
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Post by Nosscar »

thrangar wrote:
Skeeter wrote:I don't use mods so rely that egosoft does the best first time.

This is me also, but its because I have never figured out how to mod an X game

I didn't buy XR so how is/will the modding be applied to X4...will I need that plug in manager thing (that never worked for me) that was used for the AP TC versions?
Mods are really easy in x rebirth, just go to workshop and subscribe to them, i assume x4 will be similar.
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Post by thrangar »

Nosscar wrote:
thrangar wrote:
Skeeter wrote:I don't use mods so rely that egosoft does the best first time.

This is me also, but its because I have never figured out how to mod an X game

I didn't buy XR so how is/will the modding be applied to X4...will I need that plug in manager thing (that never worked for me) that was used for the AP TC versions?
Mods are really easy in x rebirth, just go to workshop and subscribe to them, i assume x4 will be similar.
OK ! now that I know how to do :P
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spankahontis
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Post by spankahontis »

Tried using Vortex for modding X:Rebirth, doesn't work.
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Post by [FFCW]Urizen »

Most likely because Vortex is still in alpha last I checked. For the time being, you might want to use NMM.
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Post by ajime »

Skeeter wrote:I don't use mods so rely that egosoft does the best first time.
I have recently fallen to the dark side. But only with capital bridge mod. The visual immersion just too irresistible.
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Post by euclid »

Skeeter wrote: Tue, 29. May 18, 19:46 I don't use mods so rely that egosoft does the best first time.
You're missing out big time, Skeeter ;-)

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Re: XR modding discussion split from X4 Battle Bridge thread

Post by Skeeter »

Perhaps but I try to just enjoy the game given. If there was a star trek mod I would try that at least or similar mods.
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