How much deph can we expect from this? Will we see a deeper outfitting system like in elite dangerous, with many viable paths like shield cell bank tanking, raw MJ capacity tanking, regen tanking, long range sniper ships, or even armor/hulltanks? What about something like energy redirecting (I got addicted to Elite's power distribution AKA pips).Ships also offer a variety of upgrades. Engines, weapons and other equipment can be added in a graphical editor and actually seen on the ship.
Will there be an option to disable flight assist completly, like in X Rebirth or Elite?
Second, the economy:
Does this apply to the xenon and pirates aswell?X4 will be the first X game to allow our races and factions to freely build and expand their empires; the same flexibility the player enjoys in creatively designing space stations from modular building blocks is also available to them. Races expand their empire based on supply and demand, which leads to an extremely dynamic universe where every action the player makes can influence the course of the entire universe.