<time interval="3600" start="0"/>
could someone explain what the 2nd part (start="0") does please as ive never actually had cause to acknowledge it's existence before and suddenly i'm curios about it

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thats my assumption, yes. nothing else makes sense to me. but i didnt test this out and i also dont have any special documentation.ravayen wrote:so to clarify
time interval=respawn time when destroyed in game
start=initial first spawn after game start and only the first time it spawns.
?
If so thanks for the reply it answers my question perfectly
in case there's some doubt, this is correct. should actually be documented in libraries.xsd (not all library xml files are documented, unfortunately, but the jobs file is.)ravayen wrote:time interval=respawn time when destroyed in game
start=initial first spawn after game start and only the first time it spawns
libraries.xsd wrote:<xs:element name="time">
...
<xs:attribute name="interval" use="required">
Minimum job processing interval with +/- 25% random variation
...
<xs:attribute name="start">
First job processing time (interval without variation is used if not specified)