I was reading the thread of the interview with Bernd at: http://www.egosoft.com/x2/forum/viewtopic.php?t=38713 And one thing that really caught my eye was this quote:
Bernd: Not much was changed. Only little things. What you probably mean were the particle effects on the lasers. You can easily re-enable these using the bullet types.
In reference to making the lasers look better. Does anyone know what he's talking about or how to enable this in the TBullets file?
Activating Particle Effects in the TBullets File
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