Post-ship content?

General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude.

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Shimrod
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Joined: Tue, 18. Feb 03, 01:43
x4

Post-ship content?

Post by Shimrod »

Is it likely that, post X2 ship, we may be treated to additional in-game content (not just hotfixes), by means of downloadable plugins? For example where the TL transporter was added to X-Tension. Or, are expansion packs a realistic possibility?

Ok, it's hard to think of a business case for releasing free content, from a pure revenue perspective, but here's my take on it.

One big hurdle (that whole 'simple matter of coding it' aside :wink:) in the lifecycle of the product, is in the sales and marketing, in generating public awareness giving visibility to the product, and the process of getting a glossy shrink wrap box on the shelf. Or more concisely, shipping the thing.

But once shipped, a company could push out updates with relative ease by releasing via the web, and be guaranteed to reach a large audience with ease (just a little readme on the webseite - most everyone who bought X2 will be reading it and wanting it). This is a great opportunity for members of dev, test, pubs and localization teams, who choose to spend their extra time develpoing this non-revenue content, to get their name out there, known by thousands, for little or no cost to the company. This will in turn generate extra happiness and respect for the company from the community, and this can only be a good thing for a company!

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I don't intend any slight on Egosoft here, who have my full respect, being a dedicated user of their well engineered software. I don't want to suggest that there is anything wrong with the way post-ship support is handled currently, because there isn't. I just try to present a case, where both community and company could profit, by pursuing post-ship extra content. Apologies in advance if I have caused offence, none is intended :)
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silentWitness
Posts: 4995
Joined: Wed, 6. Nov 02, 20:31
x3tc

Post by silentWitness »

From what I can gather. Yes there will be a lot of downloadable 'plugin's, Egosoft are planing to opperate a script sharing ability, I can't think whey thay wouldn't continue to add missions and extra stuff too!

Ofcourse I see no reason why (in the far future) XOL features could not be uploaded into a X3 type single player environment! Thus creating the ultimate level of support!

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