[QUESTION] Are Elements in map color coding moddable?

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ezra-r
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[QUESTION] Are Elements in map color coding moddable?

Post by ezra-r »

I'm using the map a lot lately, specially to loot, but not only.

I see there are different types of containers, for example the ones Skunk can loot and the ones you need a capital ship for. They all are grey dots in the map and indistinguisable, and long range scanner only highlights (with blusih waves) some deemed important or pricey but only when lootable by Skunk, so I find kind of hard to distinguish which are which until I'm really close.

Also I see other elements like mines or nav buoys do not show in map at all.

* Is colors of elements in map moddable?
* Could the game be modded somehow to show mines and give different colors codes to the different types of loot?

Any reference I can check or someone knows where this can be modded?

Thanks in advance and for your patience.
UniTrader
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Post by UniTrader »

i think it is mod-able, somewhere in the UI code.. also UI colors are defined in the Parameters.xml (specifically node <holomap/> ) - but i dont think its possible to add new stuff there without also modding the UI.
if not stated otherwise everything i post is licensed under WTFPL

Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter ;)

I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help ;)
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ezra-r
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Post by ezra-r »

Unitrader you are my saviour, or better perhaps, my personal modding encyclopedia :lol:

Thank you very much again, I will investigate :)

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