Is there a non-steam version?
Moderators: Scripting / Modding Moderators, Moderators for English X Forum
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Is there a non-steam version?
Hello. Is there s non-steam version of these two mods?
Xenon hunt 3
Long Range Scanner Update
Edit: Addresses converted to hyperlinks with names to help people help - Sparky
Xenon hunt 3
Long Range Scanner Update
Edit: Addresses converted to hyperlinks with names to help people help - Sparky
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http://prntscr.com/ae0crpDarthNihilus wrote:The steam thing do not wantz to work with me.
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You can download from the steam workshop with this Greasemonkey script:
https://greasyfork.org/en/users/6073-sean-campbell
If you chose to use that method, I can explain you how to extract the downloaded files later.
https://greasyfork.org/en/users/6073-sean-campbell
If you chose to use that method, I can explain you how to extract the downloaded files later.
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- Posts: 55
- Joined: Mon, 7. Mar 16, 14:06
I DLded with another site and now have the dat files. what now?MAX92 wrote:You can download from the steam workshop with this Greasemonkey script:
https://greasyfork.org/en/users/6073-sean-campbell
If you chose to use that method, I can explain you how to extract the downloaded files later.
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- Posts: 52
- Joined: Thu, 5. Jan 06, 10:28
Now things become more complicated.
As I had the same problem as you, I wrote a small C++ program which extracts the dat files from the command line. You will need a compiler for your operating system to create a binary from the code. Additional, the program is not very well tested so use it on your own risk.
If it is OK for you to compile it yourself, I'll post the code here. Otherwise we have to look for another solution.
As I had the same problem as you, I wrote a small C++ program which extracts the dat files from the command line. You will need a compiler for your operating system to create a binary from the code. Additional, the program is not very well tested so use it on your own risk.
If it is OK for you to compile it yourself, I'll post the code here. Otherwise we have to look for another solution.
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- Joined: Fri, 18. Jul 14, 05:28
X Rebirth Tools - v. 1.09
for unpacf cat / dat files
MAX92
and how to unpack the downloaded file, extensions_nomouseinhighways_v100.dat
for unpacf cat / dat files
MAX92
and how to unpack the downloaded file, extensions_nomouseinhighways_v100.dat
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- Posts: 55
- Joined: Mon, 7. Mar 16, 14:06
I'll appreciate it.MAX92 wrote:Now things become more complicated.
As I had the same problem as you, I wrote a small C++ program which extracts the dat files from the command line. You will need a compiler for your operating system to create a binary from the code. Additional, the program is not very well tested so use it on your own risk.
If it is OK for you to compile it yourself, I'll post the code here. Otherwise we have to look for another solution.
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- Posts: 1896
- Joined: Fri, 18. Jul 14, 05:28
I know how it all unpack and make the mod work.
I checked all the files, the correct structure, the error is not noticed.
But it is necessary to test.
This method for X Rebirth Mods.
https://youtu.be/N0ayyIuq9sU
You can unpack and does not pack.
I checked all the files, the correct structure, the error is not noticed.
But it is necessary to test.
This method for X Rebirth Mods.
https://youtu.be/N0ayyIuq9sU
You can unpack and does not pack.

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- Posts: 55
- Joined: Mon, 7. Mar 16, 14:06
:lol:alexalsp wrote:I know how it all unpack and make the mod work.
I checked all the files, the correct structure, the error is not noticed.
But it is necessary to test.
This method for X Rebirth Mods.
https://youtu.be/N0ayyIuq9sU
You can unpack and does not pack. :)