Is there a way to allow a ship to drop reputation towards the player, but not let this affect its faction?
So a friendly target should become an enemy on attack, but its faction should stay friendly.
Q: How to disable reputation change for the faction of the attacked object?
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if you want it locked completely for that faction, add
into that factions relations in your save game or libraries\factions.xml
Code: Select all
<relations locked="1">
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