[Suggestion] Prevent unfitting enemy speech

Ask here if you experience technical problems with X Rebirth.

Moderator: Moderators for English X Forum

Senner
Posts: 216
Joined: Sun, 15. Aug 10, 15:12

[Suggestion] Prevent unfitting enemy speech

Post by Senner »

Prevent the enemy from saying: "Are the rest of you just gonna watch while I get hit?" when there is only one left alive.

It kills immersion, imo.
Alan Phipps
Moderator (English)
Moderator (English)
Posts: 31795
Joined: Fri, 16. Apr 04, 19:21
x4

Post by Alan Phipps »

He is comming buddies on the way that you can't see yet. :D

If you don't believe that then just kill the last ship and wait a while. :wink:

(OK, not a 'solution' but just an immersion-retention mindset suggestion.)

I don't think Ego will be changing any voiced text in this game now.
A dog has a master; a cat has domestic staff.
Senner
Posts: 216
Joined: Sun, 15. Aug 10, 15:12

Post by Senner »

No need for any changes, just a few lines of code that blocks this particular speech id when there are fewer than three enemies left.

RandomSpeech()
If (numberOfEnemies < 3 && speechId == (speech in question) ) {
SpeechId = 0
}

Return to “X Rebirth - Technical Support”