I don't know why but ship´s weapons are very imprecise, to say the least, when targeting (some) stations modules. Seems that some modules positions coordinates collected by the code are just wrong, the ship continues to fire over always the same station wreck and only accidentally shoot the correct desired module. A clue could be that some modules have a last rotation in it´s 3d shape that the simple "position" variables don't catch (quaternion?). Any idea or suggestion on how to fix this?

PS: a good and easy example are the 3 Reivers small stations on Sanguine Agony.
Thanks for any advice!