I figured this would be the best title.
Win8.1 x64 Home 8GB System Ram GeForge GT 635M, Intel Core i7-3632QM @2.20GHZ
Game runs fine for quite a while and then for no apparent reason it decides to stutter and turn the game into a slideshow. Another symptom was flashing sliding doors to quite a few stations (when inside the station the model would completely disappear then re appear).
Yesterday:
It ran fine under the 3.50 patch until around 1750 MyTime. Restarting the game does not "fix" the slideshow. Running through the door fixes some of the framerate inside the station. At the time i was running old drivers (NV 347.25 i think). I turned the machine off (installing some windows updates sorry for so many variables) until 2100 when i restarted xrebirth. Still bad framerate. Turned off steamoverlay.
This time i had better framerate (or i moved out the the space where i was having it. i can't recall). Played to sleep. Saved and closed xrebirth.
Today:
No reboot in between sessions(was a win8.1 sleep cycle? not a hybernate). 1200 Start game with sysinternals process monitor in background, runs fine. ~1500 I am leading capitol trading ship around with some E-cells it finishes the trade. (during which the framerate slideshow starts) Restart game does not fix the problem. Save, restart. Still bad framerate.
Updated to 3.51 patch. Savegame still has the same problem. Checked Procmon no new processes started that continued running during subsequent xreloaded restarts. Added Program Files (x86)\Steam\steamapps\common\X Rebirth to AVAST whitelist. Checked out windows firewall log (i have WF setup to block outbound and log the eventlog) nothing from xrebirth's steam folder for last 48 hours. Savegame still floating in space with same framerate problem.
Mouse seems to move fine when experiencing the slideshow. All graphics are set to minimal. (in case that was the issue)
http://www.mediafire.com/download/dowzm ... ave_005.7z
Is it a problem with the save? Is there a rpoblem because the game doesn't realize it has a nvida GPU? Only intel shows up ingame. (nvidia did some things to make it selectable to use the gpu vs cpu) NV's gpu monitor shows useage when game is running. (and no useage when game isnot)
Random slideshow
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Did you try playing it with steam in offline mode?
As I replied in another thread, I got hit with slowdown too (though, more like this morning) and seemed like steam was also having some issues, at least in my client.
Sure, one would assume it shouldn't affect the frame rate, unless it's having some sort of cow about you playing while having client authentication issues.
As I replied in another thread, I got hit with slowdown too (though, more like this morning) and seemed like steam was also having some issues, at least in my client.
Sure, one would assume it shouldn't affect the frame rate, unless it's having some sort of cow about you playing while having client authentication issues.
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i moved away from that sector and the slideshow stopped. This was one of the sectors that had a superhighway. For now this is fixed. but still reproducible with the savegame.
i would love to be given a theory why this happened.
i also described another issue with the inside mobile doorway on trading decks that would flash on and off every 3-4 frames. (it was fast) passing through it caused it to stop. It was always looking from the inside to the albion skunk docking location.
i would love to be given a theory why this happened.
i also described another issue with the inside mobile doorway on trading decks that would flash on and off every 3-4 frames. (it was fast) passing through it caused it to stop. It was always looking from the inside to the albion skunk docking location.
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I did a little bit of testing... yeah, in the minefield, if I boost STRAIGHT through the area, it's okay... but if I attempt (for what reason?) to zigzag through and trigger more and more mines, it eventually bogs down. It can get real nasty... slideshow!
I had taskmanager up, but I had apparently messed up the prtscr (it only got my game and not the taskmanager on the second screen).
Once I boosted and attracted a few mines, the gpu usage dropped! Along with gpu memory speed. My cpu, on the other hand... was scattered usage amongst all the 12 "cores" (6 w/HT). By scattered, I mean each core did NOT show constant usage... instead it would constantly spike/drop. Very bizarre.
On the flip side, when I had initially entered the minefield this time, I purposely let the freighter I was docked to, sit for a while. Some pirates came, and they got killed... then once I figured everything settled down, I noticed the CPU usage was relatively consistent among all the CPUs (not necessarily equal). CPUs 1, 3, 5, 7-12 had very little usage. CPU 0 had something like 65%. CPU 4 had about 50% with CPU 2 and 6 at about 40%. The quiet ones had very little fluctuations in the usage. The "busy" ones didn't really vary much more, just noticeable (+/- 5% or so). I completely forgot to screen cap that one.
On another reload, I did manage a screenshot, with slightly different CPU utilization.
[ external image ]
I wanted to attempt this with HT completely disable in BIOS... but for some reason, my system kept freezing in BIOS... something I need to troubleshoot.
I had taskmanager up, but I had apparently messed up the prtscr (it only got my game and not the taskmanager on the second screen).
Once I boosted and attracted a few mines, the gpu usage dropped! Along with gpu memory speed. My cpu, on the other hand... was scattered usage amongst all the 12 "cores" (6 w/HT). By scattered, I mean each core did NOT show constant usage... instead it would constantly spike/drop. Very bizarre.
On the flip side, when I had initially entered the minefield this time, I purposely let the freighter I was docked to, sit for a while. Some pirates came, and they got killed... then once I figured everything settled down, I noticed the CPU usage was relatively consistent among all the CPUs (not necessarily equal). CPUs 1, 3, 5, 7-12 had very little usage. CPU 0 had something like 65%. CPU 4 had about 50% with CPU 2 and 6 at about 40%. The quiet ones had very little fluctuations in the usage. The "busy" ones didn't really vary much more, just noticeable (+/- 5% or so). I completely forgot to screen cap that one.
On another reload, I did manage a screenshot, with slightly different CPU utilization.
[ external image ]
I wanted to attempt this with HT completely disable in BIOS... but for some reason, my system kept freezing in BIOS... something I need to troubleshoot.
