HOA Shipyard won't repair itself
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HOA Shipyard won't repair itself
The HOA Capital Shipyard I in Far out was damaged from a raid - all its storage compartments have been destroyed - the station contains zero wares and offers no trades. I've read a bit about the mechanics of npc station repair but have no idea why it would be stuck like this. Interestingly enough, many of the turrets on the destroyed storage compartments have been repaired. I ordered a construction ship and a balor, thinking the station would continue to repair, but it has remained in this state for almost 20 hours of game time - no increase in hull % or additional repairs of weapon units. I started with the campaign playthrough on v3.2, am running 3.5 now.