[Request] Add Dronebay to Sucellus
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[Request] Add Dronebay to Sucellus
Can anyone create a mod that adds a dronebay to the Sucellus pls?
Its not for repairs its just to let me use drones with my favorite ship xD
Its not for repairs its just to let me use drones with my favorite ship xD
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This is pretty easy.
Just take a look at the xenon hunt mod:
http://forum.egosoft.com/viewtopic.php?t=368437
Just take a look at the xenon hunt mod:
http://forum.egosoft.com/viewtopic.php?t=368437
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afaik the Arawn has two of them.
if not stated otherwise everything i post is licensed under WTFPL
Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter
I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help
Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter

I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help

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We do not have a xenon dronelaunchpad, sticking a normal launchpad on that thing wont look good. We also do not have xenon repairdrones. It would be a bigger task to do this, so i have to say "no" sorry 
Any other ships with issues similiar to the dronelaunchpad? example non protected surface elements?

Any other ships with issues similiar to the dronelaunchpad? example non protected surface elements?
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It might be more complicated to implement that it seems from a players perspective, but I'd like to see different drone bay types for say carriers compared to miners or non carrier combat ships. It seems odd that a mining ship can carry the same loadout as a dedicated drone carrier like the sul.
maybe an industrial bay + mini combat bay for these ships? and a larger combat bay variant for the carriers to make them really seem like carriers.
maybe an industrial bay + mini combat bay for these ships? and a larger combat bay variant for the carriers to make them really seem like carriers.
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Not sure of the following are fixed or not (sorry) but cannot easily check at the moment.linolafett wrote: Any other ships with issues similiar to the dronelaunchpad? example non protected surface elements?
Vulture: three issues in the OP and a docking issue mentioned in a reply:
http://forum.egosoft.com/viewtopic.php?t=374536
Gangrene Chaser: Has unique weapon model but ship info window was calling them PLASMA/MA instead of Ragefire:
http://forum.egosoft.com/viewtopic.php? ... 39#4467839
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Thanks so much for doing this!linolafett wrote:Added dronedocks to the sucellus and the balor. The next patch should update your ships. Have fun
I (and others) have been asking for this for ages. Historically, to increase the economic and roleplay value of constructing the plot URV forge. Recently to prevent a repair disparity following the change to the mechanic to speed things up if drones are present.
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Sorry to drag this thread back up, but please check in this other thread where it is also reported that the Marauder Succelus doesn't have a drone bay still: http://forum.egosoft.com/viewtopic.php? ... sc&start=0
Could this be an oversight and it needs adding to the Marauder version as well?
Cheers.
Could this be an oversight and it needs adding to the Marauder version as well?
Cheers.
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I might not have been a Marauder Succelus as I originally said in that thread. It was a capped one that spawned from a mission, it did have a drone deploy bay on it but I couldn't load any drones onto that one. I recently capped another one that was spawned via a mission and I'll try to confirm if the issue is persistent.BlackDemon wrote:Sorry to drag this thread back up, but please check in this other thread where it is also reported that the Marauder Succelus doesn't have a drone bay still: http://forum.egosoft.com/viewtopic.php? ... sc&start=0
Could this be an oversight and it needs adding to the Marauder version as well?
Cheers.