(Other) Ships shield does not recharge in game

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Thunder125
Posts: 12
Joined: Fri, 12. Jun 09, 06:03
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(Other) Ships shield does not recharge in game

Post by Thunder125 »

I have found a small bug that whenever any of my ships shield have been depleted to 0%, it does not recharge. So my ships would be vulnerable to enemy fire easily and ultimately they get destroyed. Also by other ships bumping each other drastically takes the shields. Whenever the shields are down from my other ships, the M/AM boosters are not working and are deactivate due to ships having no shields so my trade runs are taking longer.
However...

---I found a solution---

Just save game and load back to the save game, this should help.

If your other ships still travel without using the M/AM booster engines with full shields, you would need for it to complete it's objective e.g The first trade run.
But if you want to do it manual, you can add it into your squad and ask him to hold position. This should help the M/AM booster engines.

Hope this helps!

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